Showing 25 open source projects for "libamd.so.1"

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  • 1
    "LiAR isn't a raytracer" is a cross platform, object-oriented and extendable raytracer written in C++ and Python.
    Downloads: 0 This Week
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  • 2

    NuxSFM (CLOSED)

    A Arch Linux x86_64 distro for Structure From Motion

    Pierre-Yves, August 2016
    Downloads: 0 This Week
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  • 3
    HGEE

    HGEE

    A world editor for HGE game engine written in python and uses OpenGL.

    It uses most update packages and technologies for example OpenGL 4, pyhton3.3 and etc. Project focus is on simplicity, efficiency, performance, flexibility. This project aimed for Linux environment and more specifically Gnome shell. Its most development is in Fedora 20.
    Downloads: 0 This Week
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  • 4

    BRAYTE

    Bruno's RAY Tracing Engine

    Yet another ray-tracer. Mixing Python, CUDA and a specialized compact SDL (Scene Description Language).
    Downloads: 0 This Week
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  • 5
    QEngine is game engine which can be used to play Quake 1, Quake 2, and Quake 3 with enhanced graphics, physics, and scripting.
    Downloads: 0 This Week
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  • 6
    The Open Descent Foundation (ODF) is a community for developers, who want to help to create open source programs, tools, etc. for the famous games Descent1, -2 or -3. Everyone can join the ODF if he accepts the idea of writing open source programs.
    Downloads: 0 This Week
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  • 7
    V-Ray integration to Blender
    Downloads: 1 This Week
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  • 8
    Using Blender3D as an interface for NC Simulation and Visualization
    Downloads: 0 This Week
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  • 9
    Surge is the name of an advanced game engine--includes graphics, sound, physics, scripting, networking, and more. Surge is also the name for the first game for this engine, which will be based on a replacement until the Surge Engine becomes viable.
    Downloads: 0 This Week
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  • 10
    3D Modeling application based on OpenGL for Linux, OS X and Windows.
    Downloads: 0 This Week
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  • 11
    Robotic Manipulator Development and Simulation Environment in Python and Blender. IMPORTANT: Development moved to github. http://github.com/ajnsit/r2d3
    Downloads: 0 This Week
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  • 12
    Blender3D for the Zaurus! Blender is the open source software for 3D modeling, animation, rendering, post-production, interactive creation and playback. Available for Windows, Linux, Irix, Sun Solaris, FreeBSD, Mac OS X, and soon for the Sharp Zaurus.
    Downloads: 0 This Week
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  • 13
    Xgdk is a Cross-Platform Game Development toolKit. Its purpose is to provide a set of easy-to-use and extendable libraries for rapid development of 3d interactive applications such as videogames, demos and prototypes.
    Downloads: 0 This Week
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  • 14
    Lightweight and flexible rendering system used as an educational, expermental or quick-start platform for developing real-time 3D rendering applications, particularly games, technology demos, intuitive real-time architectural/interior design tools etc.
    Downloads: 0 This Week
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  • 15
    FreeEye is a 3D engine built to play animation movies in which you can swap between several cameras to show any action under any angle. FreeEye is for a GNU/Linux or Windows environment and is distributed under the terms of the GNU General Public License
    Downloads: 0 This Week
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  • 16
    Yet Another Homemade Game Engine (yahge) is what the name says a free open source 3D Game Engine geared towards development of 3D First Person Shooters. Major goals are to provide a Rapid Prototyping System for Game Ideas or to make Game Demos for Resume
    Downloads: 0 This Week
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  • 17
    Pyplace is a toolkit which helps Python developers to render data as isometrically viewed 'places' around which the user can navigate. The look and feel by version 1 will be similar to an early UO or AOE, but only a few unit sprites & no network
    Downloads: 0 This Week
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  • 18
    Over is a space-based comic-like RTS game with some MMO features (persistency, commander profile, etc...) It also features customizable fleets and wings. Over is build on a completely custom engine which currently runs on linux and windows.
    Downloads: 0 This Week
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  • 19
    Raytracer for the CellBE architecture, ie Playstation :].
    Downloads: 0 This Week
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  • 20
    Downloads: 0 This Week
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  • 21
    A project to provide a simple platform-independent framework for rendering with hardware-accelerated OpenGL in an offscreen buffer. Results are captured for print, broadcast over video, web, etc.
    Downloads: 0 This Week
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  • 22
    mgE3D - mgEngine3D is an unfinished 3D Engine based on OpenGL. By now it provided several features like scenetree, mesh/skeleton mesh rendering and animation, terrain, materials, textures, multiple viewports, Python exporter for Blender and so on.
    Downloads: 0 This Week
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  • 23
    Fast-paced multiplayer blade fighting 3D game allowing you to express your feelings on your opponents, using martial arts techniques and rapid gestures.
    Downloads: 0 This Week
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  • 24
    A library and many frontends written to achieve an unbiased renderer with many features and good performance.
    Downloads: 0 This Week
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  • 25
    The Anvil is setting out to produce one strong platform for all media. Fluid work with major audio, video, raster/vector images, 3D formats and scripting languages will allow us to start from anywhere and temper out the masterpeice we needed.
    Downloads: 0 This Week
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