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Vivid3D is a C++ IDE/3D engine, with python scripting.
Vivid3D is a C++ IDE/3D engine, with python scripting. - It uses DX12 or Vulkan,
and will support RTX features.
It features gameplay facilitated by Python.
PoJamas aims to provide a Python and tools for loading, processing, and producing .cr2, pz3 (crz, pzz) files compatible with the SmithMicro (e-frontier) Poser character animation application.
PoJamas is composed of:
- Python library
- Python Wavefront (.obj) 3D viewer based on GLFW
- LibreOffice/Python Application (to ease the library and the viewer usage)
As of 2020, the project is ported in Python3
As of 2021 this project proposes a 3D viewer for Wavefront files...
CorEngine is a work in progress, OpenGL graphics powered 3D game engine designed to help independent game developers with quick prototyping and game/virtual environment creation.
The engine supports a standard set of features, like skeletal animation, post processing, Lua/C programming, physics powered by Bullet Physics, GUI and 2D/3D Audio.
A world editor for HGE game engine written in python and uses OpenGL.
It uses most update packages and technologies for example OpenGL 4, pyhton3.3 and etc.
Project focus is on simplicity, efficiency, performance, flexibility.
This project aimed for Linux environment and more specifically Gnome shell.
Its most development is in Fedora 20.
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