Showing 2 open source projects for "estimate"

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    MESHROOM

    MESHROOM

    3D reconstruction software

    ...The dense modeling of the scene is the result yielded by chaining two computer vision-based pipelines, “Structure-from-Motion” (SfM) and “Multi View Stereo” (MVS). Fusion of Multi-bracketing LDR images into HDR. Alignment of panorama images. Support for fisheye optics. Automatically estimate fisheye circle or manually edit it. Take advantage of motorized-head file. Easy to integrate in your Renderfarm System. Add specific rules to select the most suitable machines regarding CPU, RAM, GPU requirements of each Node.
    Downloads: 176 This Week
    Last Update:
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  • 2
    3D Gaussian Splatting

    3D Gaussian Splatting

    Original reference implementation of "3D Gaussian Splatting"

    ...The project is widely used in computer graphics, spatial capture, virtual production, research, and experimental 3D reconstruction workflows. It relies on image-based reconstruction pipelines such as COLMAP to estimate camera positions before optimizing the Gaussian representation. Overall, Gaussian Splatting has become a foundational reference implementation for modern real-time radiance field rendering.
    Downloads: 0 This Week
    Last Update:
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