3D rendering engine made using Python as an exploratory adventure into the world of 3D graphics. It also Incorporates the wireless display handler from the Electronic-Shelf-Label-Management-System V2.0.
Based on the work of Rad-hi: https://github.com/Rad-hi/3D-Rendering-Desktop-App
Used .obj file: https://free3d.com/3d-model/low_poly_tree-816203.html
A world editor for HGE game engine written in python and uses OpenGL.
It uses most update packages and technologies for example OpenGL 4, pyhton3.3 and etc.
Project focus is on simplicity, efficiency, performance, flexibility.
This project aimed for Linux environment and more specifically Gnome shell.
Its most development is in Fedora 20.
InnerWorld is a landscape builder for Blender, the 3D modeling tool. Using a graph editor terrains can be generated from Blenders noise functions and from external sources. Objects can automatically placed dependent of the terrains geometry.
GMUVE (Graphical Multiuser Virtual Environment) is an engine/framework that lets large numbers of users interact in a 3Dworld. GMUVE is a peer to peer networked OpenGL application that can be used for MMPOG or 3D chat. It is available in Python and JAVA
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