Showing 486 open source projects for "jargs/gnu/cmdlineparser"

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  • 1
    Integrated 2D OpenGL graphics C++ library for games and applications in Linux, Mac OS X and Windows.
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  • 2
    A set of functions, macros and classes to handle platform specific features in a platform independent way.
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  • 3
    A simple ray tracer written in C++.
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  • 4
    Pixie is a photorealistic renderer that uses a RenderMan-like interface. Features include programmable shading, motion blur, depth of field, raytracing, scan-line rendering, occlusion culling, global illumination, caustics ...
    Downloads: 37 This Week
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  • 5
    FireBlade is an OpenGL+Delphi/FPC based crossplatform particle engine. Infinite possibilities through many variable factors and the ability to be connected to anything you want through miscellaneous events.
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  • 6
    Clarity - Game Development Simplified
    Downloads: 0 This Week
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  • 7
    A GUI for PBRT with the following goals: 1) User interface representative of internal scene structures and modifications of those structures with OpenGL/GLSL previews, partial render preview, and visual debugging. 2) GPGPU and muticore functionality.
    Downloads: 0 This Week
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  • 8
    Free 3D Acropolis is a model 3D in hight resolution of the Acropolis of Athens shortly after its construction.
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    Downloads: 18 This Week
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  • 9
    libfixgl, is an implementation of the OpenGL standard for realtime 3D graphics, based on fixed point arithmetic. It is mainly targeted towards handheld consoles such as the GP2X, GP32, GBA, or other FPU-less embedded devices.
    Downloads: 0 This Week
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  • 10
    ogre4j is a project that enables the use of the OGRE (Object-Oriented Graphics Rendering Engine) library through JNI in Java applications.
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  • 11
    A collection of examples demonstrating the use of the Alternativa Flash 3D engine.
    Downloads: 0 This Week
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  • 12
    InnerWorld is a landscape builder for Blender, the 3D modeling tool. Using a graph editor terrains can be generated from Blenders noise functions and from external sources. Objects can automatically placed dependent of the terrains geometry.
    Downloads: 0 This Week
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  • 13
    Vegetation3D is a library for realistic visualization of vegetation. Every phase of this process, such as plant topology generation (L-System) or mesh generation may be controlled and used separately.
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  • 14
    osgGtk is a library of C based Gtk+ and C++ based Gtk-- widgets to support OpenSceneGraph (OSG) applications. The library also includes several example applications such as osgviewerGtk and osgviewerGtkmm.
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  • 15
    A series of tutorials that demonstrate how to use the Flash Papervision 3D engine.
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  • 16
    This is a game engine that helps game developer to produce game easier.It is writen in C++ and all of the functions are fixed into classes as the engine is designed in the method of Object-Oriented.
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  • 17
    BrokenFinger is a collection of demo 3D programs showing latest implementation in the areas of: Document Object Model, GPU Bound Processing, and Procedural Modeling(e.g. CGA Shape).
    Downloads: 0 This Week
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  • 18
    AKtive Media is an ontology based cross-media annotation (Images and Text) system. Our goal is to automate the process of annoation by suggesting knowledge to the user in an interactive way while the user is annotating and hence minimizing user effort.
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  • 19
    ScGraph is a 3D graphics server for SuperCollider. It's new home is https://github.com/scgraph/
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  • 20
    ProteinShader is a molecular visualization tool that can produce illustrative renderings of proteins that approximate what an artist might create using pen and ink. This free platform-independent program is written in Java and OpenGL Shading Language.
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  • 21
    rmapc is an efficient free map compiler for games using BSP files. Although influenced by id Software's quake map compiler, rmapc is developed from scratch and does not reuse code with similar utilities.
    Downloads: 3 This Week
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  • 22
    A Processing library for handling a Wii Remote. It builds on the Open Source library MoteJ.
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  • 23
    Earth3D is a program to display the earth as a 3D globe (including heightfields) in real-time. One can zoom until cities become visible. It uses huge datasets that are loaded on demand over the internet. It is possible to embed dynamic data into the view
    Downloads: 13 This Week
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  • 24
    Raytracer written in C++ with antialiasing and procedural textures under terms of LGPL. You can enable specular reflection in primary ray, choose between orthographic and perspective projection, switch between a couple of methods of antialiasing.
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  • 25
    TankCoders is a project which consists in the development of a Networked Virtual Environment 3D for war tanks battle simulation. The tanks of the battle can be controlled by autonomous agents written in AgentSpeak(L) language from Jason interpreter.
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