Showing 713 open source projects for "linux windows apps"

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  • 1
    BORG - BORG Open Rendering GUI - is a network rendering system developed by TAUTOLOGIX for RenderMan compliant renderer. BORG is platform independent and used to distribute rendering jobs. It can also be used as a GUI for the supported renderers.
    Downloads: 0 This Week
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  • 2
    A set of tools for producing and adjusting images for use with lenticular sheets or barrier screens to produce 3D autostereograms. It should be possible to use these tools to produce short Animations as well.
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    Downloads: 4 This Week
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  • 3
    The ion engine is a portable 3D graphics engine for C++. It completely abstracts the underlying API (both OpenGL and Direct3D are supported). Programmable hardware is fully supported.
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  • 4
    MindGate is a virtual reality multiuser client - server system written in Java. The purpose of the system is to provide communication, persistence, 3d streaming support for users which are imersed into virtual reality worlds - stored anywhere on the Web.
    Downloads: 0 This Week
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  • 5
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  • 6
    AllegRT is a 3D engine for making games based on 3D realtime raytracing for realistic results. It is based on and designed to work with Allegro.
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  • 7
    LightStorm is a photorealistic multi-processor 3D rendering engine written in C/C++ that goes one step beyond Radiosity without the need for ray-tracing tecniques.
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  • 8
    TinyGL on SDL is a free implementation of TinyGL library (mini-openGL) under multiplatform SDL library. Also, it is a fixed-point fast implementation for low platform as GP32 console.
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  • 9
    csJbind is an attempt to make a java binding for the crystal space 3D engine.
    Downloads: 0 This Week
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  • 10
    A utility to help create animations in POV-Ray, a free raytracer. In your POV-Ray code, insert variable names instead of numbers for any values which may change. An #include file is generated based on keyframes which will fill in those variabes.
    Downloads: 0 This Week
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  • 11
    JGV is a Java applet that lets you embed movable 3D objects in web pages. Users can rotate, scale, translate, select and annotate the objects interactively. Also, JGV supports XML-based transmission of user events to the source web server over HTTP.
    Downloads: 0 This Week
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  • 12
    3D visualisation of the LHC for the ATLAS project and more specifically for the study of muon detection in the muon spectrometer.
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  • 13
    Glogo is a software project to develop a crossplatform, standards compliant 3D desktop GUI and multiuser networking environment. If you're familliar with William Gibson's Neuromancer or Neal Stephenson's Snow Crash, then you get it. Coders needed!
    Downloads: 0 This Week
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  • 14
    An 3D Object Oriented Open-Source Engine focused on making real 3D games. Expect all up-to-date 3D features including those nice vertex and pixel shaders. Written in C++ with OpenGL, of course.
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  • 15
    BetaVerse is a Real-Time 3D On-Line Community. It uses the CrystalSpace 3D Engine as well as the VOS network library
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  • 16
    An implementation of a virtual trackball in C# for use in 3D .NET applications. Depends on the presence of Microsoft.DirectX namespace (DX 9 SDK). Can be used with OpenGL with a translation from DirectX.Matrix to appropriate gl calls.
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  • 17
    AutoRIB. A program to process Renderman RIB code, to adjust it and to allow the automatic generation of shadow and environment maps.
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  • 18
    mCode is designed to be a dynamic 3d platform for simulation and visualization, with a focus on visual networking.
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  • 19
    VisSim is a visual simulator for semi-stationary objects written in C++. The viewer can move around in three dimensional space to view the object from different directions and distances. VisSim uses OpenGL/GLUT and it runs in client-server mode.
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  • 20
    OpenMind is a scene graph written ont top of OpenGL for Java. It already features hierarchical scene managment and object transform, full dynamic cameras, lights and fog, 2D UI elements scenegraph managment, 2D and 3D mouse picking, and more...
    Downloads: 0 This Week
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  • 21
    A 3D hardware shader language, which is really open source and replaces CG,CGFX,HLSL and similar tools, is cross platform and truly vendor independent.
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  • 22
    3D Graphics engine on Pure Java 2. Small and Fast. Open Source.
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  • 23
    OGLFT is an interface library between OpenGL and FreeType 2 for rendering text. It supports all font file types supported by FreeType 2. Text can be rendered as bitmap, anti-aliased grayscale pixmaps, as outlined and filled polygons, or as 3D solids.
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  • 24
    An opensource 3d game engine using OpenGL. Fast easy to use with all of the latest gimmicks.
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  • 25
    VRMoo can be summed up as such: Virtual Reality Object Oriented MUD. I intend VRMoo to be capable of simulating complex environments, allowing real time 3D interaction with these environments, and allowing real time 3D interaction with other users.
    Downloads: 2 This Week
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