Showing 56 open source projects for "ray"

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  • 1
    This project is in the field of Computer Graphics. It provides C++ classes to compute accessibility shading on 3D objects. It uses ray tracing to compute accessibility values and stores the result in 2D textures maps.
    Downloads: 0 This Week
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  • 2
    A GUI for PBRT with the following goals: 1) User interface representative of internal scene structures and modifications of those structures with OpenGL/GLSL previews, partial render preview, and visual debugging. 2) GPGPU and muticore functionality.
    Downloads: 0 This Week
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  • 3
    A simple ray tracer written in C++.
    Downloads: 0 This Week
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  • 4
    Raytracer written in C++ with antialiasing and procedural textures under terms of LGPL. You can enable specular reflection in primary ray, choose between orthographic and perspective projection, switch between a couple of methods of antialiasing.
    Downloads: 0 This Week
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  • 5
    My application is a Grid Computing application that interfaces POV-Ray (http://www.povray.org/) with the framework JPPF (http://www.jppf.org) . With my JppfPov you can use the potentialities of a grid computing network to make rendering task.
    Downloads: 0 This Week
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  • 6
    A Verilog design for a simple ASIC that executes the Ray Tracing Algorithm.
    Downloads: 0 This Week
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  • 7
    A Perl script which accepts a chess position (in the FEN format) as input and outputs POV-Ray source, which, when rendered by POV-Ray, produces a 3-D view of the chess position.
    Downloads: 0 This Week
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  • 8
    A small ray tracer written in JAVA. Main features: shadows, reflection, refraction, textures, bump mapping, bilinear filtering, supersampling.
    Downloads: 0 This Week
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  • 9
    With Ingo Wald's permission, XFRT has been created to provide a free (LGPL), high-performance library that is application source-compatible with the OpenRT api .
    Downloads: 0 This Week
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  • 10
    A basic ray tracer written in the Scala language. Features includes photon mapping and a frontend written in Groovy. Planed features are volumetric lighting and shadow photons.
    Downloads: 0 This Week
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  • 11
    The 'Half Baked Ray Caster' provides 3D rendering mixed with native Flash MovieClip type objects. It supports textures and lighting, and fairly smooth animation on high end PCs. It's written using the free Flex 2 SDK, a C preprocessor and make tools.
    Downloads: 0 This Week
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  • 12
    A GPU GLSL implementation of a Uniform-Grid accelerated Ray Tracer. Basic test boxes and Stanford bunny are currently renderable. Tested on ATI X1600 mobile, FireGL V3400, and 8800gt.
    Downloads: 0 This Week
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  • 13
    Architecture for POV-Ray. A set of macros for easy creation of walls, windows, doors, railings and other things useful for building creation.
    Downloads: 0 This Week
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  • 14
    Sunflow is a rendering system for photo-realistic image synthesis. It is written in Java and built around a flexible ray tracing core and an extensible object-oriented design.
    Downloads: 7 This Week
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  • 15
    Fully customizable and configurable global illumination ray tracer written in C++. H-RT is a research project aimed at comparing popular and less popular light reflection models. You can obtain the source code of H-RayTracer at (Mercurial repository): https://bitbucket.org/bayger/hrt
    Downloads: 0 This Week
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  • 16
    cmjTracer is a small Java based ray tracer with antialiasing and Constructive Solid Geometry (CSG). It will be capable of importing various 3D and image file formats for rendering. It will also be able to render keyframed animations.
    Downloads: 0 This Week
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  • 17
    mrLiquid is a tool for translating Maya scenes into another renderer's scene description. Currently it provides support for mental ray and provides a very direct level of compatability with maya2mr.
    Downloads: 0 This Week
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  • 18
    IMPFarm is a renderfarm for the POV-Ray raytracer. All communication is via http with XML documents. Servers and clients are cross platform. Management and reporting is done using web pages.
    Downloads: 0 This Week
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  • 19
    XJRT is an open source Java renderer with a ray tracing backend. The renderer currently supports CSG and a variety of shapes and model formats. Objects can be created in Java or through XML, Java is used as the shading language for the renderer.
    Downloads: 0 This Week
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  • 20
    A C++ wrapper and utility classes for the mental ray API.
    Downloads: 0 This Week
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  • 21
    POV-Ray Animations for everyone from everyone. Use the power of many Computer connected to the Internet to raytrace long or complex Animations with the freeware Raytracer POVRay (http:/www.povray.org/). Each Client gets a "work unit" from the Server an
    Downloads: 0 This Week
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  • 22
    Simple Ray Tracer is a platform independepent 3D rendering engine using a technique known as Ray Tracing. The programming language is c++ and the code is object oriented, very simple, and intuitive. It provides a great foundation to learn ray tracing.
    Downloads: 0 This Week
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  • 23
    SuperConductor is an Open Source Multi-Platform render farm controller for coordinated rendering control of multiple graphics/computation/rendering projects using multiple client apps (World Construction Set, Lightwave, Maya, SoftImage, POV-Ray).
    Downloads: 1 This Week
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  • 24
    LightStorm is a photorealistic multi-processor 3D rendering engine written in C/C++ that goes one step beyond Radiosity without the need for ray-tracing tecniques.
    Downloads: 0 This Week
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  • 25
    A utility to help create animations in POV-Ray, a free raytracer. In your POV-Ray code, insert variable names instead of numbers for any values which may change. An #include file is generated based on keyframes which will fill in those variabes.
    Downloads: 0 This Week
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