Showing 492 open source projects for "c source code"

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  • 1
    Cross platform raytracer that accepts scene description scripts written in GML. The scripts have the ability to handle functions, recursion and binding.
    Downloads: 0 This Week
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  • 2
    The DDG Toolkit is a Library of C++ classes to build real time 3D graphics applications. The main application of the DDG Toolkit is the DDG Terrain Engine.
    Downloads: 0 This Week
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  • 3
    A universal 3D game engine designed to be portable, powerful, flexible, and easily extendable through an extensive plugin system.
    Downloads: 0 This Week
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  • 4
    This will be an RPG engine for single player RPG's, using OpenGL
    Downloads: 1 This Week
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  • 5
    The GLOW Toolkit is a cross-platform user interface framework for building interactive applications using OpenGL or similar APIs. It provides an object-oriented API and an extensible library of cross-platform widgets.
    Downloads: 0 This Week
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  • 6
    Kobayashi Maru is a free, expandable, portable, multi-theme Open Source 3D-Space Fight Simulator in the traditions of games like Elite, X-Wing vs. Tie-Fighter or Wing Commander. KobayashiMaru is portable to any platform featuring OpenGL.
    Downloads: 0 This Week
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  • 7
    A C++ raytracer library.
    Downloads: 0 This Week
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  • 8
    The OpenGL Class Library (GLCL) is intented to be a set of C++ classes, available through static and dynamic libraries, that will allow the developer to create OpenGL applications using C++ quickly.
    Downloads: 0 This Week
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  • 9
    A System for Rendering Graphics with Java and C++
    Downloads: 0 This Week
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  • 10
    A 3D System for System Visualization, System Administration and intended to be a platform for VR Apps in the future.
    Downloads: 0 This Week
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  • 11
    Tenebrae is a modification of the quake source that adds stencil shadows and per pixel lights to quake. Stencil shadows allow for realistic shadow effects on every object in the game world. Per pixel lighting allows you to have fine surface details correc
    Downloads: 0 This Week
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  • 12
    A game engine in C# and Mono using managed code wherever possible with focus on loading and rendering complex animated scenes and objects using the standard COLLADA format and interactivity with animations and physics.
    Downloads: 0 This Week
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  • 13
    The Wiiframe is a cross platform codebase that connects a Nintendo Wii remote to a 3D graphics window. This code is intended to be used as a base for other cross platform applications that take advantage of the Wii remote, such as games or design tools.
    Downloads: 0 This Week
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  • 14

    Lfant

    A small Game Engine project.

    Lfant is a small (so far) 3D game engine, rendered using OpenGL. It will be primarily aimed toward action games, but able to conform to other genres. The code uses an Entity-Component model, a bit like Unity3D, where Entities have a list of Components that they can access at any given time. These components "add" functionality to the owner Entity (albeit not directly). Examples of Components are Rigidbody, HeatTransfer, Inventory, MeshRenderer, ParticleSystem. The intent of use for this...
    Downloads: 0 This Week
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  • 15
    LibLightning is an approach to reimplement Mark Sibly's Blitz3D SDK as a portable Open Source Library.
    Downloads: 0 This Week
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  • 16
    Gaia is an modern high level open source C++ GPU library.
    Downloads: 0 This Week
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  • 17
    Development of an open-source 3D game involving animals and mayhem.
    Downloads: 0 This Week
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  • 18
    The Alhacen Ray Tracer is an open source real time ray tracer aimed at achieving competitive 3d graphics performance on everyday computers while allowing for dynamic reflections and global illumination. It is written in the C programming language.
    Downloads: 0 This Week
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  • 19
    Cross-platform C# OpenGL .NET Winform Control. waglx allows to use OpenGL on a WinForm Control without knowledge in operating systems OpenGL initializations. The waglx applications can be run from the same binary on any platform using Mono.
    Downloads: 0 This Week
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  • 20
    NetBlend is a full featured network rendering system for Blender, made from the ground up in C++. Take full advantage of the computers on your network, to slash render times.
    Downloads: 0 This Week
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  • 21
    Wrecked Games Engine is a cross-platform 3D game engine written in C++. With a limited amount of abstraction, the engine is meant to be simple. The game logic is separated and driven by scripts.
    Downloads: 0 This Week
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  • 22
    QbiX is an OpenGL engine written in C++ for Linux / Windows / MacOS. The engine can be used to develope complex games and short demos and examples.
    Downloads: 0 This Week
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  • 23
    OOGL is a set of simple C# object wrappers to OpenGL handles. The classes in OOGL are designed as a object oriented utility library to provide some basic 3d graphics services. These services include WinForms like GUI services and skeletal animation.
    Downloads: 0 This Week
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  • 24
    We are a group of students in a french university (perpignan). This is the project of our studies in computer science. This is a 3D engine written in C++ and that use OpenGL/SDL under GPL licence.
    Downloads: 0 This Week
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  • 25
    Realistic hair rendering on GPU.
    Downloads: 0 This Week
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