Showing 739 open source projects for "drcom-for-linux"

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  • 1
    The aim of this project is to develop a 3D mobile navigation app for hikers and cyclists using OpenStreetMap and NASA SRTM data. It's also intended to build a desktop version allowing users to preview a walk or bike ride before they go.
    Downloads: 0 This Week
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  • 2
    An implementation of the OpenGL API.
    Downloads: 25 This Week
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  • 3
    An open source game engine written in C++. This game engine will let you create games in no-time. With the toolset we're providing, creating games becomes easy and fun to do!
    Downloads: 0 This Week
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  • 4
    An universal 3d visualisation tool, web browser, art tool and experimental platform based on a client/server environment.
    Downloads: 0 This Week
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  • 5
    This project is intended to all the 3Ds Max(c) users, who are looking for a Open Source project, with the same GUI, and in other platforms like Linux or OS X.
    Downloads: 0 This Week
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  • 6
    Quick3dApplet - a java applet for displaying interactive 3d on a webpage. This is a fast renderer that should be viewable on most browsers without the viewer having to load extra plugins (uses java 1.1). It can read the 3ds model format.
    Downloads: 0 This Week
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  • 7
    Caelum is an add-on for the 3D graphics rendering engine OGRE, aimed to render atmospheric effects.
    Downloads: 0 This Week
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  • 8
    tkBacktracer is a cross-platform interactive visualization tool to explore the tool motions in RS-274D "G-code" CNC files used in computer controlled milling and manufacturing.
    Downloads: 0 This Week
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  • 9
    Integrated 2D OpenGL graphics C++ library for games and applications in Linux, Mac OS X and Windows.
    Downloads: 0 This Week
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  • 10
    Geometric Computer Vision library in C++. Provides functions and structures of projective geometry, taylored for 3D computer vision.
    Downloads: 0 This Week
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  • 11
    Pixie is a photorealistic renderer that uses a RenderMan-like interface. Features include programmable shading, motion blur, depth of field, raytracing, scan-line rendering, occlusion culling, global illumination, caustics ...
    Downloads: 17 This Week
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  • 12
    A set of functions, macros and classes to handle platform specific features in a platform independent way.
    Downloads: 0 This Week
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  • 13
    A simple ray tracer written in C++.
    Downloads: 0 This Week
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  • 14
    FireBlade is an OpenGL+Delphi/FPC based crossplatform particle engine. Infinite possibilities through many variable factors and the ability to be connected to anything you want through miscellaneous events.
    Downloads: 0 This Week
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  • 15
    Clarity - Game Development Simplified
    Downloads: 0 This Week
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  • 16
    A GUI for PBRT with the following goals: 1) User interface representative of internal scene structures and modifications of those structures with OpenGL/GLSL previews, partial render preview, and visual debugging. 2) GPGPU and muticore functionality.
    Downloads: 0 This Week
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  • 17
    Free 3D Acropolis is a model 3D in hight resolution of the Acropolis of Athens shortly after its construction.
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    Downloads: 2 This Week
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  • 18
    ogre4j is a project that enables the use of the OGRE (Object-Oriented Graphics Rendering Engine) library through JNI in Java applications.
    Downloads: 0 This Week
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  • 19
    libfixgl, is an implementation of the OpenGL standard for realtime 3D graphics, based on fixed point arithmetic. It is mainly targeted towards handheld consoles such as the GP2X, GP32, GBA, or other FPU-less embedded devices.
    Downloads: 0 This Week
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  • 20
    FCOLLADA based COLLADA plugins for Maya and 3DSMax. Newer plugins with 1.5 support and support the files mentioned in "Papervision3D Essentials" by Paul Tondeur are available at http://opencollada.org . Please use this project for FCOLLADA related topi
    Downloads: 9 This Week
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  • 21
    A collection of examples demonstrating the use of the Alternativa Flash 3D engine.
    Downloads: 0 This Week
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  • 22
    Downloads: 0 This Week
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  • 23
    InnerWorld is a landscape builder for Blender, the 3D modeling tool. Using a graph editor terrains can be generated from Blenders noise functions and from external sources. Objects can automatically placed dependent of the terrains geometry.
    Downloads: 0 This Week
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  • 24
    Vegetation3D is a library for realistic visualization of vegetation. Every phase of this process, such as plant topology generation (L-System) or mesh generation may be controlled and used separately.
    Downloads: 0 This Week
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  • 25
    osgGtk is a library of C based Gtk+ and C++ based Gtk-- widgets to support OpenSceneGraph (OSG) applications. The library also includes several example applications such as osgviewerGtk and osgviewerGtkmm.
    Downloads: 0 This Week
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