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libPunts is a tiny 3D rendering engine focused on developing physics simulations. Gravetat is a gravity and electromagnetism simulator built over libPunts.
The Deimos Project is a Java-based game development library collection. Includes Vertex Modeler, a 3D modeler that lets you programatically define models using Java source code. The modeler is also a simple scene graph API.
Our industry-leading Point of Sale (POS) system is made for wash and fold and manages pickup and delivery for laundromats.
Wash and fold POS and pickup and delivery software designed BY laundromat owners FOR laundromat owners. Our easy to use wash and fold software handles in store point of sale (POS), dry cleaning, and pickup/delivery. Our software helps you grow your business, increase customer loyalty, lower your payroll, and make smarter decisions.
avoCADo is a 3D design and modeling program (CAD) which aims to be a collaborative tool with an intuitive user interface for both engineers and artists alike. avoCADo is open source under the GPL.
A free rendered GUI library providing windowing and widgets for the easy creation of HUDs for games. It supports themes/skinning, XML-based configuration, and works with any graphics API or rendering engine including Axiom, Irrlicht, and SDL.NET.
Developers and system admins love our simple self-serve automation tools for DNS, domains, and more.
The process starts automatically when you transfer or add a domain to your account. Well-documented, battle-tested libraries for you to work with. Reduce the risk of your application being down due to DDoS attacks. Add redundancy to your zones by having them replicate to other DNS providers. Forward any email from your domain to your existing inbox. No limits on how many records you can have on your zones. Each transfer includes a one-year extension. A DNSimple subscription is required to register, transfer, or renew domain names. Domain registration, transfer, and renewal fees are not included in your subscription.
With Ingo Wald's permission, XFRT has been created to provide a free (LGPL), high-performance library that is application source-compatible with the OpenRT api .
A GPU GLSL implementation of a Uniform-Grid accelerated Ray Tracer. Basic test boxes and Stanford bunny are currently renderable. Tested on ATI X1600 mobile, FireGL V3400, and 8800gt.
A project created from scratch to gain experience with game design and graphics engines. Currently it contains a solid GUI framework, terrain/world editor, sprite system, sky box system and entity manager.
MacGLide is a shared library for Apple Macintosh computers that emulates 3Dfx Voodoo Graphics hardware. It makes it possible to run games originally made for 3Dfx/Glide without the hardware by translating Glide-function calls to OpenGL.
Currently, this project consists of a pure java math expression parser optimized for repeated evaluation. Development of an interactive 3D math visualization application based on this parser is planned for the future.
MathGL++ is a class library for fast C++ maths for use in OpenGL C++ projects. Easy to use and similar to the OpenGL API. Matricies, Vectors, Quaternions, Linear polynomials with eigen systems are all going to be included.