...Games are easily packaged into a single executable .jar or native images. Any 2D game (side-scroller/platformer/arcade/RPG). Any business application with complex UI controls/animations. Hobby/academic/commercial projects. Teaching/learning/improving game development skills.
...The simulator is optimized for high-performance rendering, achieving thousands of frames per second to enable efficient large-scale training of RL agents. House3D has served as the foundation for several influential research projects such as RoomNav (for concept-based navigation) and Embodied Question Answering (EQA).
This is a very simple OpenGL visualization library with a 3D and 4D volume renderer. It can easily be reused in other projects (e.g. with medical volumes). It is just perfect for learning or great if you like to hack your own code.
A small library to create SDL 2 - OpenGL applications.
The purpose of the library is to help the programmer to easily create an application with an OpenGL context and to help monitoring keyboard and mouse input .
The library may be appropriate to start learning to code in opengl but not for big projects.
This version is like a small glut replacement but without routines for drawing geometric primitives or for creating pop-up menus.
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With miao3d you can train a specific Gaussian Markov Random Field (GMRF) that then can be used to estimate a depthmap ("3D"), given an image ("2D").
A GUI allows inspection of the image + depthmap.
This here is collection of Open Source Software published by Bytelords.
LORD - simple 3D Engine developed for learning purpose
*NOTE*: ogre4j has been moved to http://www.sourceforge.net/projects/ogre/