Showing 9 open source projects for "gridlab-d"

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    QuadRay-engine

    Realtime raytracer using SIMD on ARM, MIPS, PPC and x86

    QuadRay engine is a realtime raytracing project aimed at full SIMD utilization on ARM, MIPS, POWER and x86 architectures. The efficient use of SIMD is achieved by processing four rays at a time to match SIMD register width (hence the name). The rendering core of the engine is written in a unified SIMD assembler allowing single assembler code to be compatible with different processor architectures, thus reducing the need to maintain multiple parallel versions. At present, Intel...
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  • 2
    The program grib2v5d converts the content of a grib file (a format used for exchanging meteorological model fields) into a file that can be viewed with Vis5d, a popular program for 3-D visualisation of meteorological fields.
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  • 3
    nysa
    Nysa is a framework written in C++ enabling easy development of 3-D enabled applications using dedicated hardware such as stereoscopy glasses and data gloves.
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  • 4
    A Perl script which accepts a chess position (in the FEN format) as input and outputs POV-Ray source, which, when rendered by POV-Ray, produces a 3-D view of the chess position.
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  • 5
    Second Life is a 3-D virtual world entirely built and owned by its residents.
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  • 6
    Nebelwasser is a mainly platform independent MMORPG Game (Now based on Sauerbraten).
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  • 7
    A 3-D animation program that mimics the look of the movie TRON, and can render static scenes and motion animation. It is written entirely in C, and uses only the GL, GLU, and GLUT libraries to both draw scenes and provide a simple, easy-to-use UI.
    Downloads: 0 This Week
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  • 8
    ClayTek is a 3D games library based on SDL and OpenGL. It is being developed simultaneously with an Editor that uses FLTK, and is being developed under linux (Slack 9.0).
    Downloads: 0 This Week
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  • 9
    An object oriented Java package that can be used to store 3-D graphs and perform various functions on them, arranging nodes with a spring embedder and generating VRML output. Visit http://vrmlgraph.i-scream.org.uk for documentation and examples.
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