Showing 3 open source projects for "action"

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  • 1

    Palomino flight simulator

    action/combat flight sim

    Palomino was an unfinished action/combat flight simulator. Air-to-air combat mode was never implemented. However, it does have a land-on-carrier and shoot-SAMs missions. Requires OpenSceneGraph. Optional: SDL, FLTK.
    Downloads: 3 This Week
    Last Update:
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  • 2
    FreeEye is a 3D engine built to play animation movies in which you can swap between several cameras to show any action under any angle. FreeEye is for a GNU/Linux or Windows environment and is distributed under the terms of the GNU General Public License
    Downloads: 0 This Week
    Last Update:
    See Project
  • 3

    Lfant

    A small Game Engine project.

    Lfant is a small (so far) 3D game engine, rendered using OpenGL. It will be primarily aimed toward action games, but able to conform to other genres. The code uses an Entity-Component model, a bit like Unity3D, where Entities have a list of Components that they can access at any given time. These components "add" functionality to the owner Entity (albeit not directly). Examples of Components are Rigidbody, HeatTransfer, Inventory, MeshRenderer, ParticleSystem.
    Downloads: 0 This Week
    Last Update:
    See Project
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