Showing 3 open source projects for "Dependency"

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  • 1
    React Three Fiber

    React Three Fiber

    A React renderer for Three.js

    Build your scene declaratively with re-usable, self-contained components that react to state, are readily interactive, and can tap into React's ecosystem. There is no hard dependency on a particular three.js version, it does not wrap or duplicate a single three.js class. It merely expresses three.js in JSX, <mesh /> becomes new THREE.Mesh(), and that happens dynamically. There is no additional overhead. Components participate in a unified render loop outside of React. It outperforms three.js at scale due to React's scheduling abilities.Y ou need to be versed in both React and three.js before rushing into this. ...
    Downloads: 0 This Week
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  • 2
    tinyobjloader

    tinyobjloader

    Tiny but powerful single file wavefront obj loader

    Tiny but powerful single file wavefront obj loader written in C++03. No dependency except for C++ STL. It can parse over 10M polygons with moderate memory and time. tinyobjloader is good for embedding .obj loader to your (global illumination) renderer. We recommend to use master (main) branch. Its v2.0 release candidate. Most features are now nearly robust and stable (The remaining task for release v2.0 is polishing C++ and Python API).
    Downloads: 8 This Week
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  • 3
    Dependency Injection framework for Java3D using Spring. The goal is to provide fast, easy examples of setting up Java3D with Spring.
    Downloads: 0 This Week
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