Showing 233 open source projects for "development"

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  • 1

    Togl

    A Tcl/Tk widget for OpenGL rendering.

    Togl provides a platform independent Tk widget for using OpenGL rendering contexts.
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    Downloads: 165 This Week
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  • 2
    The Embedded Systems 3D Game Software Development Kit, short ES 3D Game SDK, is an Open Source 3D Game Engine / SDK for embedded devices based upon OpenGL ES.
    Downloads: 0 This Week
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  • 3
    The Deimos Project is a Java-based game development library collection. Includes Vertex Modeler, a 3D modeler that lets you programatically define models using Java source code. The modeler is also a simple scene graph API.
    Downloads: 0 This Week
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  • 4
    J3DVN is a framework which facilitates the creation of three dimensional data visualization using Java 3D. It works as a plug-in for Eclipse.
    Downloads: 0 This Week
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  • 5
    A free rendered GUI library providing windowing and widgets for the easy creation of HUDs for games. It supports themes/skinning, XML-based configuration, and works with any graphics API or rendering engine including Axiom, Irrlicht, and SDL.NET.
    Downloads: 0 This Week
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  • 6
    Anim8orLoader is a Java 3D loader for 3D models or scenes saved in the Anim8or file format (.an8).
    Downloads: 0 This Week
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  • 7
    Terram is a fast-paced racing game through a randomly generated winding tunnel against computer or human opponents. Currently in early development.
    Downloads: 0 This Week
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  • 8
    Currently, this project consists of a pure java math expression parser optimized for repeated evaluation. Development of an interactive 3D math visualization application based on this parser is planned for the future.
    Downloads: 0 This Week
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  • 9
    Irrlicht .NET CP is a .NET wrapper of the famous Irrlicht rendering engine. It provides a full, entirely cross-platform 3d rendering engine working with any .NET language. Moreover it has an extensions library which adds a lot of features to the engine.
    Downloads: 0 This Week
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  • 10
    AllegroGL is a small library intended to allow Allegro applications to use OpenGL in Unix, Windows, Mac OS X and DOS.
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    Downloads: 0 This Week
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  • 11
    The Minimalist OpenGL Environment library provides platform independent aid for the very common tasks involved in lightweight OpenGL-based graphics applications.
    Downloads: 0 This Week
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  • 12
    sql2diagram converts sql scripts to diagrams in the XML format dia, which can be viewed and further maintained with the dia drawing program. It is a good help for the documentation of a database structure. It provides HTML output as well.
    Downloads: 2 This Week
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  • 13
    pyGLFW is a set of python bindings to the successful cross-platform GLFW. It is intended as a powerful and lightweight alternative to pygame for python OpenGL application development.
    Downloads: 0 This Week
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  • 14
    GhostEngine is a game engine coded in C++, available for Windows, Linux, and MacOS. It is currently in heavy development, only fully available for Windows and partially for Linux, but work is being done to allow portability.
    Downloads: 0 This Week
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  • 15
    A fork of Sauerbraten/Cube2 (sauerbraten.org) with several multiplayer modes, online map editing, dynamic mapmodel physics, enhanced particle effects, unique weapons and powerups, and more. This project is currently not under active development.
    Downloads: 0 This Week
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  • 16
    rayGina is a C++ operating-system independent raytracing library, which provides interfaces to extend the raytracing process while runtime and represents a framework for raytracing experiments/development of different components
    Downloads: 0 This Week
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  • 17
    GEM for Max/MSP is Max(cycling'74) external objects to render OpenGL-based graphics. This project is to port of GEM originally coded for pd (puredata).
    Downloads: 0 This Week
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  • 18
    GLScene community related patches, utilities, prototypes, demo's and work-in-progress for peer review. Successful modifications and prototypes may be merged into the main GLScene project at the discretion of it's developers.
    Downloads: 0 This Week
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  • 19
    Library of terrain level of detail algorithm nodes for Coin (an implementation of an Open Inventor scene graph) and other utility classes. Currently are implemented ROAM, Geo Mip-Mapping and Chunked-LoD algorithms. Any issues and feedback for this projec
    Downloads: 0 This Week
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  • 20
    A codebase for the construction of 3d online virtual worlds. Includes everything you need to make your own multiplayer online roleplaying game. All game rules are contained in plugins which can be written in easy scripting languages such as Python.
    Downloads: 2 This Week
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  • 21
    Extendable widget based GUI framework for 3D applications. Works with any graphics API or render engine. Comes with reference implementations for OpenGL and the Ogre rendering engine. Library is written in C++, aimed at game developers.
    Downloads: 2 This Week
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  • 22
    Nelit2E is an 3D arcade game sequel of Nelit3D. It's fully free game (MIT License)
    Downloads: 0 This Week
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  • 23
    KAGEfx is a framework to load shader programs based on the OpenGL Shading Language contained within an XML file that holds descriptive metadata about the shader and to replace shader modules on the fly with respect to their level-of-detail metadata.
    Downloads: 0 This Week
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  • 24
    SPE is a python IDE with auto indentation&completion,call tips,syntax coloring&highlighting,uml viewer,class explorer,source index,todo list,pycrust shell,file browsers,drag&drop,Blender support.Spe ships with wxGlade,PyChecker and Kiki.
    Downloads: 5 This Week
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  • 25
    x86mph is an optimized library with vector, matrix, and vertex helpers (including an own TnL) It also contains memory helpers, and other stuff such as image processing (color inverting, changing bpp) taking advantage of x86's 3DNow!, MMX, and SSE
    Downloads: 0 This Week
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