Showing 1189 open source projects for "linux-gnome"

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  • 1
    This will be an RPG engine for single player RPG's, using OpenGL
    Downloads: 0 This Week
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  • 2
    The PowerPov rendering tool is more than a graphical front-end to PovRay. It includes scripting capabilities and even allows one to use embedded code in PovRay files, thus making easy to use complex and repetitive shapes.
    Downloads: 0 This Week
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  • 3
    A set of tools to provide a flexible editing system for an arcade-style engine, in developing of hardcore game epics.
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  • 4
    LGPL Open Inventor (tm) C++ API using OpenGL from original SGI source. Inventor is the standard API for developers of Windows, Linux, and other Unix 3D applications. Current version only works on Irix and Linux. Port in progress to other platforms.
    Downloads: 0 This Week
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  • Atera all-in-one platform IT management software with AI agents Icon
    Atera all-in-one platform IT management software with AI agents

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  • 5
    Kobayashi Maru is a free, expandable, portable, multi-theme Open Source 3D-Space Fight Simulator in the traditions of games like Elite, X-Wing vs. Tie-Fighter or Wing Commander. KobayashiMaru is portable to any platform featuring OpenGL.
    Downloads: 2 This Week
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  • 6
    gltt is a library that allows you to read and draw TrueType fonts in any OpenGL application. It supports bitmapped and anti-aliased font drawing as well as vectorized and polygonized drawing.
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  • 7
    A C++ raytracer library.
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  • 8
    Conic Planet is a CGI application which renders a photo-realistic real-time image of the Earth and other planets. It has support for Azimuthal, Mercator, Mollweide, Orthographic, and Rectangular projections. It also shows the current cloud covering.
    Downloads: 0 This Week
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  • 9
    DISCONTINUED SimSimSim offers help for writing simulation-like programs, by taking care of mundane issues such as managing the display window, 3D rendering (X, OpenGL, etc), simulation control (start/stop), random number generation, settings, message l
    Downloads: 1 This Week
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  • Grafana: The open and composable observability platform Icon
    Grafana: The open and composable observability platform

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  • 10
    libmaterial is a library for managing textures, etc. and using them easily in OpenGL
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  • 11
    The OpenGL Class Library (GLCL) is intented to be a set of C++ classes, available through static and dynamic libraries, that will allow the developer to create OpenGL applications using C++ quickly.
    Downloads: 0 This Week
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  • 12
    LxDoom is a version of the classic fps game Doom by id Software. Specifically, it's an engine for playing Doom levels, based on the source code released by id Software. It aims to be free, reliable, portable, and support a wide range of levels.
    Downloads: 0 This Week
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  • 13
    A System for Rendering Graphics with Java and C++
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  • 14
    A 3D System for System Visualization, System Administration and intended to be a platform for VR Apps in the future.
    Downloads: 0 This Week
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  • 15
    OpenGL, OpenAL, OpenIL(DevIL) based 3D rendering engine.
    Downloads: 0 This Week
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  • 16
    It'a a simple snake game but in 3D with a lot of new features and a new gameplay.
    Downloads: 0 This Week
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  • 17
    Damn Long Gnome sequencer Project, is a short java program designed to create large files of random gnome sequences. Currently the projects main interest is for a sculptor looking to create unique art.
    Downloads: 0 This Week
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  • 18
    Sistema Orientado a la Geología GeoOS. Es una distribución orientada a las ciencias de la tierra en general.
    Downloads: 0 This Week
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  • 19
    The aim of BackwardX is to implement the API of DirectX on Linux such that games can be easily ported from Windows to Linux.
    Downloads: 0 This Week
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  • 20
    3D rendering SDK for Linux
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  • 21
    Hard Coded Pinball started from a VPForum discussion about how to make the best playing video pinball possible.
    Downloads: 0 This Week
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  • 22
    What is HRTP anyway? HRTP is a ray tracer with lots of plugins. Why this name? HRTP stands for "Hyperion Ray Tracing Project". I chose this name based on Hyperion, a greek God of Light
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  • 23
    The Wiiframe is a cross platform codebase that connects a Nintendo Wii remote to a 3D graphics window. This code is intended to be used as a base for other cross platform applications that take advantage of the Wii remote, such as games or design tools.
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  • 24
    just some computergraphics university foo
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  • 25
    Parallel GLUT is a parallel implementation of the OpenGL utility toolkit (GLUT) library. It adds a minimal set of constraints and extensions to the GLUT API, allowing the usage of multiple GPU's for multiple display devices and/or increased performance.
    Downloads: 0 This Week
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