Showing 1131 open source projects for "source-han"

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  • 1
    Multi-projector immersion software for arbitrary projection surfaces, with automatic camera-estimated image deformation, color balance and edge blending. It handles video, images, 3D models, and immersive sound synchronization.
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  • 2
    Realistic hair rendering on GPU.
    Downloads: 0 This Week
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  • 3
    Irrswig is a project to create many language bindings for the Irrlicht rendering engine using the swig binding generator.
    Downloads: 0 This Week
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  • 4
    phex3d is an image viewer designed to explore large collections of photographs, either locally or online using hardware accelerated 3D rendering.
    Downloads: 0 This Week
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  • 5
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  • 6
    Cross-platform C# OpenGL .NET Winform Control. waglx allows to use OpenGL on a WinForm Control without knowledge in operating systems OpenGL initializations. The waglx applications can be run from the same binary on any platform using Mono.
    Downloads: 0 This Week
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  • 7
    A 3D OpenGL demo which uses latest shader language enhancements. It provides a custom 3D engine and a COLLADA loader for scene management and animation.
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  • 8
    Damn Long Gnome sequencer Project, is a short java program designed to create large files of random gnome sequences. Currently the projects main interest is for a sculptor looking to create unique art.
    Downloads: 0 This Week
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  • 9
    NetBlend is a full featured network rendering system for Blender, made from the ground up in C++. Take full advantage of the computers on your network, to slash render times.
    Downloads: 0 This Week
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  • 10
    A collection of macros for POV-Ray to convert isosurface objects (typically complex and consumes a lot of render time) into simpler mesh objects, increasing render time at the expense of scene parsing time.
    Downloads: 0 This Week
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  • 11
    3DzzD is an API to publish 3D on the Web using Java 1.1 technologie.
    Downloads: 0 This Week
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  • 12
    RealityFramework is a graphics (Irrlicht .NET CP), sound (openAL), physics (Newton Dynamics), scripting (LUA) and networking (Lidgren) solution for multimedia applications.
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  • 13
    Project working on a portable implementation of the Khronos OpenGL SC API specification.
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  • 14
    Cross-platform Multiplayer First Person Shooting 3D Tank Game with OpenGL and OpenAL.
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  • 15
    Sistema Orientado a la Geología GeoOS. Es una distribución orientada a las ciencias de la tierra en general.
    Downloads: 0 This Week
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  • 16
    OgrePx set the link between 3d engine Ogre and PhysX Physics System. WARNING! Now, there no any stable release, and I don't recommend you to download anything. Check it at July 2008.
    Downloads: 0 This Week
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  • 17
    This program written in C/C++ will construct a triangluated surface from a set a 3d contour points using the OpenGL API, GLUT and GLUI libraries.
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  • 18
    The goal of an Open Math Library is to provide the basic set of math-related classes and functions for 3d engine development. Currently the library has implementations for vectors (2 to 4 dimensional), matrices, planes and quaternions.
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  • 19
    Wrecked Games Engine is a cross-platform 3D game engine written in C++. With a limited amount of abstraction, the engine is meant to be simple. The game logic is separated and driven by scripts.
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  • 20
    QbiX is an OpenGL engine written in C++ for Linux / Windows / MacOS. The engine can be used to develope complex games and short demos and examples.
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  • 21
    Application for inserting a timecode (like SMTP timestamps) into a picture sequence - in general a sequence of rendered single images with blender and company. It can be used for cutting purposes, delay measurement or simply as an effect.
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  • 22
    OOGL is a set of simple C# object wrappers to OpenGL handles. The classes in OOGL are designed as a object oriented utility library to provide some basic 3d graphics services. These services include WinForms like GUI services and skeletal animation.
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  • 23
    Basic framework for doing better GL demos
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  • 24
    Partykewl is a performance oriented particle library for video games that comes with an nice visual editor.
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  • 25
    Importance-driven rendering on GPU using polygons instead of volumetric data.
    Downloads: 0 This Week
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