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Context for your AI agents
Crawl websites, sync to vector databases, and power RAG applications. Pre-built integrations for LLM pipelines and AI assistants.
Build data pipelines that feed your AI models and agents without managing infrastructure. Crawl any website, transform content, and push directly to your preferred vector store. Use 10,000+ tools for RAG applications, AI assistants, and real-time knowledge bases. Monitor site changes, trigger workflows on new data, and keep your AIs fed with fresh, structured information. Cloud-native, API-first, and free to start until you need to scale.
Damn Long Gnome sequencer Project, is a short java program designed to create large files of random gnome sequences. Currently the projects main interest is for a sculptor looking to create unique art.
Atera all-in-one platform IT management software with AI agents
Ideal for internal IT departments or managed service providers (MSPs)
Atera’s AI agents don’t just assist, they act. From detection to resolution, they handle incidents and requests instantly, taking your IT management from automated to autonomous.
VisTer is system for terrain and landscapes visualization. It is graphical scene editor with built-in java3d renderer, which may be used in your java3d application. VisTer is based on plug-in system, so you can easily develope and test our own algorithms
An Eclipse plugin for editing and managing textures for POV-Ray (Persistence of Vision Raytracer). Inspired by TextureView and is an addition to PovClipse.
This is the beginning of a project I would like to enlist the help of developers. nothing exists for a rather sureal, low grade weather, rainy, pt. pleasant video game with dimensional interplay and UFO's invading and beings such as mothman.
The Alhacen Ray Tracer is an opensource real time ray tracer aimed at achieving competitive 3d graphics performance on everyday computers while allowing for dynamic reflections and global illumination. It is written in the C programming language.
A game engine in C# and Mono using managed code wherever possible with focus on loading and rendering complex animated scenes and objects using the standard COLLADA format and interactivity with animations and physics.
Multi-projector immersion software for arbitrary projection surfaces, with automatic camera-estimated image deformation, color balance and edge blending. It handles video, images, 3D models, and immersive sound synchronization.