Showing 148 open source projects for "cross-platform"

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  • 1

    Togl

    A Tcl/Tk widget for OpenGL rendering.

    Togl provides a platform independent Tk widget for using OpenGL rendering contexts.
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    Downloads: 27 This Week
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  • 2
    GLCaml is an Objective Caml interface for OpenGL versions 1.1, 1.2, 1.3, 1.4, 1.5, 2.0 and 2.1 plus some platform-independent extensions.
    Downloads: 0 This Week
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  • 3
    Irrlicht .NET CP is a .NET wrapper of the famous Irrlicht rendering engine. It provides a full, entirely cross-platform 3d rendering engine working with any .NET language. Moreover it has an extensions library which adds a lot of features to the engine.
    Downloads: 0 This Week
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  • 4
    The Minimalist OpenGL Environment library provides platform independent aid for the very common tasks involved in lightweight OpenGL-based graphics applications.
    Downloads: 0 This Week
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  • 5
    pyGLFW is a set of python bindings to the successful cross-platform GLFW. It is intended as a powerful and lightweight alternative to pygame for python OpenGL application development.
    Downloads: 0 This Week
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  • 6
    A web platform for browser based social 3D spaces.
    Downloads: 0 This Week
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  • 7
    An open source, cross platform, 3D Graphics Simulation Engine written in C++ using SDL and OpenGL. It loads in v.30 BSP files from Half-Life.
    Downloads: 0 This Week
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  • 8
    XEland (Cross Eye Landscape generator) is a Java/Swing program which generates 3D landscapes as stereo pair images for cross eye viewing. It can be used as simple texture generator too. Original XEland was a Gnome application written in C++.
    Downloads: 0 This Week
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  • 9
    "Extreme Graphics Library" egl is a project which aims towards being a serious competitor to MesaGL. The main language will be C++, and it will be ported to all main platform. Developers are needed, please mail me: mail4johnvATyahooDOTcom
    Downloads: 0 This Week
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  • 10
    Nebelwasser is a mainly platform independent MMORPG Game (Now based on Sauerbraten).
    Downloads: 0 This Week
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  • 11
    XEngine is a platform- and rendering-API-independent 3D engine for real-time visualization with support for programmable graphics pipeline architectures implemented in C++. Platforms: Windows, Linux. APIs: OpenGL 1.3+, Direct3D 8.1, Direct3D 9.0
    Downloads: 0 This Week
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  • 12
    Demi3D is a multi-platform extensible 3D Rendering Engine under the zlib license.
    Downloads: 0 This Week
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  • 13
    OpenTree Library is a cross-platform, engine-independent library which provides 3d tree generation for real-time applications such as games and visualization software.
    Downloads: 0 This Week
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  • 14
    A 3D virtual world engine (community, town, planet and spaced-based) using the NetBeans platform and Java3D
    Downloads: 0 This Week
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  • 15
    Spineless is a generic cross-platform 3D game engine implemented in Python. Focus is on flexibility, clean design and ease of use, not pure speed or bleeding edge graphics.
    Downloads: 0 This Week
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  • 16
    IMPFarm is a renderfarm for the POV-Ray raytracer. All communication is via http with XML documents. Servers and clients are cross platform. Management and reporting is done using web pages.
    Downloads: 0 This Week
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  • 17
    3D library for Windows/Linux/Mac platform. The library requires SDL&OpenGL.
    Downloads: 0 This Week
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  • 18
    A mini 3D computer graphics C++ cross-platform library (LGPL). Providing the minimum set of 3D objects: vector, point, transformation matrix, and quaternion. Suitable for students who are learning 3D concepts, or 3D gurus who like to build a scene-graph.
    Downloads: 0 This Week
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  • 19
    A cross-platform terrain rendering engine that uses advanced techniques such as dynamic tessellation to render complex landscapes at high frame rates. Suitable for use in games, engineering, simulation, etc.
    Downloads: 0 This Week
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  • 20
    Sh is a predecessor to the RapidMind Multi-core Development Platform, a metaprogramming language for programmable GPUs. It is the result of research at the University of Waterloo Computer Graphics Lab.
    Downloads: 1 This Week
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  • 21
    The Shallows library is a cross platform C++ layer on top of OpenGL 2.0 and GLSlang (and optionally Nvidia CG). It is designed to ease the task of writing GPGPU applications. Much emphasis is placed on error checking and validation of the OGL pipeline.
    Downloads: 0 This Week
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  • 22
    MayaVi is a free, cross platform, easy to use scientific data visualizer. It provides a GUI to ease the visualization process, is written in Python and uses the Visualization Toolkit (VTK) for the graphics.
    Downloads: 0 This Week
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  • 23
    2D/3D Scene Graph rendering engine for Linux/Unix/Win32 layered atop OpenGL. Supports stereoscopy, volume rendering, 2D/3D texture mapping, picking, LOD and view-dependent operations, cross-platform text, constant-rate rendering and image-based data.
    Downloads: 2 This Week
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  • 24
    MultiSmash is a cross-platform 3D multiplayer fighting game written C++, using the Crystal Space 3D engine. Gameplay is similar to the popular Nintendo(R) title Super Smash Bros. but with an original twist.
    Downloads: 0 This Week
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  • 25
    Photontrik is a new raytracer meant for speed, quantity and quality. Written entirely in C++, Photontrik can be used by any 3D suite on any platform with the ability to output to an XML file. It is currently in its infancy, but could use a lot of help.
    Downloads: 0 This Week
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