Showing 890 open source projects for "c"

View related business solutions
  • MongoDB Atlas runs apps anywhere Icon
    MongoDB Atlas runs apps anywhere

    Deploy in 115+ regions with the modern database for every enterprise.

    MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
    Start Free
  • Build Agents and Models on One Platform Icon
    Build Agents and Models on One Platform

    Everything you need to build production-ready agents and models. Access 200+ Google and third-party AI models and tools.

    Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
    Try It Free
  • 1
    A game engine in C# and Mono using managed code wherever possible with focus on loading and rendering complex animated scenes and objects using the standard COLLADA format and interactivity with animations and physics.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 2
    We are a group of students in a french university (perpignan). This is the project of our studies in computer science. This is a 3D engine written in C++ and that use OpenGL/SDL under GPL licence.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 3
    4D acceleration structures for ray tracing
    Downloads: 0 This Week
    Last Update:
    See Project
  • 4
    Glutmaster is a set of platform-independent classes that wrap GLUT in a C++ object model.
    Downloads: 0 This Week
    Last Update:
    See Project
  • Our Free Plans just got better! | Auth0 Icon
    Our Free Plans just got better! | Auth0

    With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.

    You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
    Try free now
  • 5
    The aim of BackwardX is to implement the API of DirectX on Linux such that games can be easily ported from Windows to Linux.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 6
    Shade is an Object-Oriented, Shader-based, Distributed Scene Graph. Designed using C++ (with optional Lua bindings), OpenGL, and MPI, Shade allows the creation of applications that work on a single machine and on a tiled display.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 7
    Intended to be a cross-platform 3D engine and toolkit using the Tao framework and allowing C#/F#/.NET developers to target Mac OS X and Windows with a single build. Also includes accessory tools for managing builds and ports of your game product.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 8
    Realistic hair rendering on GPU.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 9
    Irrswig is a project to create many language bindings for the Irrlicht rendering engine using the swig binding generator.
    Downloads: 0 This Week
    Last Update:
    See Project
  • Build Securely on AWS with Proven Frameworks Icon
    Build Securely on AWS with Proven Frameworks

    Lay a foundation for success with Tested Reference Architectures developed by Fortinet’s experts. Learn more in this white paper.

    Moving to the cloud brings new challenges. How can you manage a larger attack surface while ensuring great network performance? Turn to Fortinet’s Tested Reference Architectures, blueprints for designing and securing cloud environments built by cybersecurity experts. Learn more and explore use cases in this white paper.
    Download Now
  • 10
    Spirits of Runeyard is a new concept of online graphics role playing game. It's a game placed in a fantasy world between swords and magic, where every player can live a second life or simply enjoy to play a new type of gameplay.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 11
    A 3D OpenGL demo which uses latest shader language enhancements. It provides a custom 3D engine and a COLLADA loader for scene management and animation.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 12
    RealityFramework is a graphics (Irrlicht .NET CP), sound (openAL), physics (Newton Dynamics), scripting (LUA) and networking (Lidgren) solution for multimedia applications.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 13
    Project working on a portable implementation of the Khronos OpenGL SC API specification.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 14
    Cross-platform Multiplayer First Person Shooting 3D Tank Game with OpenGL and OpenAL.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 15
    The goal of an Open Math Library is to provide the basic set of math-related classes and functions for 3d engine development. Currently the library has implementations for vectors (2 to 4 dimensional), matrices, planes and quaternions.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 16
    Application for inserting a timecode (like SMTP timestamps) into a picture sequence - in general a sequence of rendered single images with blender and company. It can be used for cutting purposes, delay measurement or simply as an effect.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 17
    Basic framework for doing better GL demos
    Downloads: 0 This Week
    Last Update:
    See Project
  • 18
    Importance-driven rendering on GPU using polygons instead of volumetric data.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 19
    Render DGA-files (COLLADA file format) to a renderer supporting the RenderMan Interface. COLLADA is a registered trademark of the Khronos Group. The RenderMan Interface is a registered trademark of Pixar
    Downloads: 0 This Week
    Last Update:
    See Project
  • 20
    PhotonSim is a general purpose physical/optical MC-enabled raytracing framework. It will be able to simulate optical systems like cameras, telescopes, spectrographs etc. PhotonSim is not an rendering engine. It does focus on physically accurate results.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 21
    Hard Coded Pinball started from a VPForum discussion about how to make the best playing video pinball possible.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 22

    Lux3DEngine

    Игровой движок на OpenGL 4.1

    Игровой движок ( Games Engine ) с гибким управлением компонентами движка, графикой OpenGL 4.1, GPCPU OpenCL 1.0, звуком OpenAL и набором инструментов для комфортной разработки игр.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 23
    Tenebrae is a modification of the quake source that adds stencil shadows and per pixel lights to quake. Stencil shadows allow for realistic shadow effects on every object in the game world. Per pixel lighting allows you to have fine surface details correc
    Downloads: 0 This Week
    Last Update:
    See Project
  • 24
    IMAgen is free 3D generating software. It can be used on multiple platforms (MAC, Windows, Linux).
    Downloads: 0 This Week
    Last Update:
    See Project
  • 25
    What is HRTP anyway? HRTP is a ray tracer with lots of plugins. Why this name? HRTP stands for "Hyperion Ray Tracing Project". I chose this name based on Hyperion, a greek God of Light
    Downloads: 0 This Week
    Last Update:
    See Project
Auth0 Logo