Showing 1189 open source projects for "linux-gnome"

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  • 1
    JVisual3D is a GUI library, 3D geometry viewer and a mathematical visualization software written in pure java. It is comparable with the well known javaview project. This is under GPL. Create, manipulate and display easiely meshes, 3d shapes, surfaces,..
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  • 2
    To provide users with a customized rendering pipeline, right down to how the bounding code bounds. TRRT is about providing the rendering pipeline you want and need, whether you render at a professional or hobbyist level. Will be RenderMan compliant.
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  • 3
    An easy-to-use and powerful 3D Rendering engine based on the OpenGL API
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  • 4
    vNET (Visual Network Exploration Tool) is a C++ program aiming at making administration and visualization of networks easier by displaying a synthetic vision of network related informations in 3D.
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  • 5
    TacitPixel is a scalable C++ framework for building application prototypes for interactive collaborative VR/AR applications. It provides a number of features that make prototyping fast and portable. TacitPixel is the successor of the TAP and Twisted Pair engines.
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  • 6
    toxic is a modern, physically correct global illumination renderer aiming to produce photorealistic images and animations. A number of plug-ins are under development to allow using toxic with various open source and commercial 3D modeling packages.
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    Downloads: 13 This Week
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  • 7
    OliveVoxel is a realtime, voxel-based terrain generator written entirely in Java
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  • 8
    JBean3D project aims to develop JavaBeans components representing classes in Java3D.
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  • 9
    OpenSim - Open Simulator. Primarily a 3D simulator for multiple indoor and outdoor mobile robots. Includes 3D real-time rendering (via OSG) and a physics engine (via ODE). Current emphasis is on manipulators.
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    Downloads: 5 This Week
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  • 10
    The fst2v5d package converts data stored in the Canadian RPN Standard File (FST) format into Vis5D format. FST files, commonly used to store meteorological data, are scanned by fst2v5d to generate both 4D fields and independent topography input files.
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  • 11
    A collection of utilities for depth-recovery for sampling of objects and synthesis of multimedia for two and three dimensional presentation
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  • 12
    POV-Ray Animations for everyone from everyone. Use the power of many Computer connected to the Internet to raytrace long or complex Animations with the freeware Raytracer POVRay (http:/www.povray.org/). Each Client gets a "work unit" from the Server an
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  • 13
    Open and extensible driving simulation software intended for (1) developing measures of cognitive distraction resulting from performing secondary tasks while driving, and (2) quantifying the distractive influence of specific secondary tasks.
    Downloads: 1 This Week
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  • 14
    Doom-like game and engine written in OpenGL.
    Downloads: 1 This Week
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  • 15
    Narcotik Engine is a cross-platform object oriented 3d graphics engine based on OpenGL. It is minimalistic to provide the developer the most flexibility for his/her project.
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  • 16
    StateGL++ is an abstraction layer hiding OpenGL implementation details such as stack depths and attribute settings and allowing pushing and popping of lights and materials. With StateGL you don't have to worry about GL_MAX_*STACK_DEPTH.
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  • 17
    nemosomen is a framework for designing open source, network based, multimedia (video/openGL/sound/MIDI) realtime toys a suite of tools for distributed development, processing of media. It tries to shift most of the working process in realtime processes.
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  • 18
    Framework for 3d simulation, or only 3d rendering. It provides a scene graph architecture for rendering and allow easy simulation using entities. (not maintened)
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  • 19
    Inyo is a Monte Carlo-based global illumination renderer written in Java.
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  • 20
    A real-time packet sniffer / analyzer for Dark Age of Camelot (DAoC).
    Downloads: 1 This Week
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  • 21
    VtkExtension is a heterogenous library of C++ classes for use with VTK. Included are additional geometry sources, extended collection classes, extended XML parser and string facilities, as well as composite classes abstracting larger application needs.
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  • 22
    VRVis is a programmer's toolkit for rapid development of Virtual Reality applications in the field of geospatial data visualization. It is based on VR Juggler and the Geospatial Data Abstraction Library (GDAL).
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  • 23
    The goal of this project is to design and write comercial quality software and aplications with fully respect to free software (like in "free speach"). The software designed by us will target various fields: from scientific applications to multimedia an
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  • 24
    OpenGL.NET is an OpenGL-Wrapper implemented in C# for the .NET-Framework. This binding should not be created by hand but by a WrapperGenerator, which is part of this project. The development takes place unter Linux with Mono.
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  • 25
    The Jiggle project aims to provide a lightweight Java-centric OO framework for the development of high-performance OpenGL apps based on the JOGL API. The Jiggle projects encompasses production and experimental components to aid the JOGL developer.
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