Showing 1192 open source projects for "gnu/linux"

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  • 1
    Houdini Animation Software Plugin Repository. C/O od[force], a community site for enthusiastic Houdini support. http://www.odforce.net. Plugin areas: Rendering DSO's, Geometry Ops, Dynamics Solvers, Compositing Ops, Particle Ops & Scripting commands.
    Downloads: 0 This Week
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  • 2
    GLplot is a Mathematics function plotting program based on OpenGL. It can be used to plot functions in 3 dimensions. The results are not as good as Mathematica or Matlab but it gives a good example or OpenGL programming.
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  • 3
    Rearview is not meant to be a very sharp-shaped engine. Its strength are grown things, dirty things, bumpy things. Natural stuff like smooth hills, old walls.
    Downloads: 0 This Week
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  • 4
    The OpenGL OBJ Loader is an 'OBJ' mesh loader & viewer.<br>It is written in C++ and uses OpenGL & SDL.<br>The project's second iteration reads vertex, normal, texture, and mtl data.<br>Note: the 'OBJ' file format is known by most modern 3D modelers.
    Downloads: 0 This Week
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  • 5
    vvis is a volume rendering program providing several display algorithms like the texture method, shear-warp, and raycasting.
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  • 6
    This library aims to read lightwave 5.x and 6.x files.
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  • 7
    The Virtual World Project aims to create a protocol and the associate client and server that represent a 3 dimensional world where users can share knowledge and their own creative endeavors.
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  • 8
    Muli3D is a rendering library which implements features of current graphics hardware in software. The focus is on ease of use and clear code; therefore Muli3D is best suited for research and teaching.
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  • 9
    Volatile-Engine is a multi-threaded game engine/scenegraph with a very flexible rendering system, physics and entity system.
    Downloads: 0 This Week
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  • 10
    A powerful "never-fail" quake-style drop-down interactive command console for all OpenGL applications
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  • 11
    The Shallows library is a cross platform C++ layer on top of OpenGL 2.0 and GLSlang (and optionally Nvidia CG). It is designed to ease the task of writing GPGPU applications. Much emphasis is placed on error checking and validation of the OGL pipeline.
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  • 12
    Doris is a Lua script driven OpenGL viewer with GUI widget extensions. Lua is a fast, powerful, portable scripting language. Lua bindings are provided to OpenGL, GLUT, GLUI (a GL widget library) and Luasocket (networking).
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  • 13
    bnrt is a tool to distribute the rendering of animations using blender as a rendering engine over a network.
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  • 14
    BURP aims to develop a publicly distributed system for rendering 3D animations over the Internet using CPU idle time.
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  • 15
    RADLib is a graphics library. It was written in order to help developers design graphics applications easily and quickly. The library is available for .NET, Java, Delphi, Kylix.
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  • 16
    Fully plugin-enabled internationalized skinnable Java3D modeller/animator
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  • 17
    EpicWorks is a graphic engine for game development, which the main goal is the use of the most recent technics of real-time rendering.
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  • 18
    This will become a graphic modeling and rendering tool written in JAVA. We will support an xml-style input file format for graphical scenes. The rendering will be possible in openGL (preview) as well as by (distributed and stochastic) Raytracing.
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  • 19
    A Open Source project with the main goal to make a simple way to display 3D objects from a Geodatabase (PostgreSQL/PostGIS) on the Web. This project was created by OpenGEO (www.opengeo.com.br).
    Downloads: 0 This Week
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  • 20
    2D/3D Scene Graph rendering engine for Linux/Unix/Win32 layered atop OpenGL. Supports stereoscopy, volume rendering, 2D/3D texture mapping, picking, LOD and view-dependent operations, cross-platform text, constant-rate rendering and image-based data.
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  • 21
    XinCAVE is a OpenGL based set of libraries which allow integration of X-Server into VR Envirements. The initial intention was to use it for a CAVE (Cave Automatic Virtual Environment), but the implementation works even with plane OpenGL applications.
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  • 22
    OpenGLEAN: A GLUT family member gone lean.
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  • 23
    MayaVi is a free, cross platform, easy to use scientific data visualizer. It provides a GUI to ease the visualization process, is written in Python and uses the Visualization Toolkit (VTK) for the graphics.
    Downloads: 1 This Week
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  • 24
    Game engine modeled on the simpengine from the book Opengl Game programming. To be built in JAVA, on top of JOGL (which is a set of JAVA bindings to Opengl). Also, coding of a tutorial testbed and a simple game demo.
    Downloads: 0 This Week
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  • 25
    A graphics program which allows to model and render 3D objects and scenes.
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