Showing 95 open source projects for "no-code-app-builders"

View related business solutions
  • Stop Storing Third-Party Tokens in Your Database Icon
    Stop Storing Third-Party Tokens in Your Database

    Auth0 Token Vault handles secure token storage, exchange, and refresh for external providers so you don't have to build it yourself.

    Rolling your own OAuth token storage can be a security liability. Token Vault securely stores access and refresh tokens from federated providers and handles exchange and renewal automatically. Connected accounts, refresh exchange, and privileged worker flows included.
    Try Auth0 for Free
  • Custom VMs From 1 to 96 vCPUs With 99.95% Uptime Icon
    Custom VMs From 1 to 96 vCPUs With 99.95% Uptime

    General-purpose, compute-optimized, or GPU/TPU-accelerated. Built to your exact specs.

    Live migration and automatic failover keep workloads online through maintenance. One free e2-micro VM every month.
    Try Free
  • 1
    This Minimal OpenGL Utility Library is a library similar to GLUT, only with fewer features! You can write window-system-independent OpenGL programs with even fewer lines of code than GLUT. Initial support for X11 and Win32. Examples.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 2
    ...In addition the scoping for all the variables, methods, etc. really needs to be reorganized. I might get around to doing a refactoring on this code, but I wouldn't hold my breath. I wrote it over three years ago, and wrote it in quite a hurry when I did. If you compare this stuff with my GPE code, its like night and day. Well, hopefully somebody learning to work with OGRE or to program in C++, might find it useful
    Downloads: 0 This Week
    Last Update:
    See Project
  • 3
    POVColor is a visual color and gradient picker for POV-Ray. It allows the user to visually pick the color and/or gradient and automatically generates the output code needed by POV-Ray.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 4
    ColladaLoader is a free open source C# Library that enables developers to load and display Collada 3D Model files (.DAE) in DirectX 10 using the SlimDX SDK. Partitial .X file support. More info: http://www.tomsdevshack.be/projects/colladaloader
    Downloads: 3 This Week
    Last Update:
    See Project
  • Full-stack observability with actually useful AI | Grafana Cloud Icon
    Full-stack observability with actually useful AI | Grafana Cloud

    Our generous forever free tier includes the full platform, including the AI Assistant, for 3 users with 10k metrics, 50GB logs, and 50GB traces.

    Built on open standards like Prometheus and OpenTelemetry, Grafana Cloud includes Kubernetes Monitoring, Application Observability, Incident Response, plus the AI-powered Grafana Assistant. Get started with our generous free tier today.
    Create free account
  • 5
    The project will provide a Cocoa framework to interface OpenGL in a more OO-fashioned style. It is not meant to be the fastest code possible, nor to leverage all the power of OpenGL, but to give developers a easy way to start working in 3D
    Downloads: 0 This Week
    Last Update:
    See Project
  • 6
    The aim of this project is to develop a 3D mobile navigation app for hikers and cyclists using OpenStreetMap and NASA SRTM data. It's also intended to build a desktop version allowing users to preview a walk or bike ride before they go.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 7
    tkBacktracer is a cross-platform interactive visualization tool to explore the tool motions in RS-274D "G-code" CNC files used in computer controlled milling and manufacturing.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 8
    rmapc is an efficient free map compiler for games using BSP files. Although influenced by id Software's quake map compiler, rmapc is developed from scratch and does not reuse code with similar utilities.
    Downloads: 2 This Week
    Last Update:
    See Project
  • 9
    Activision and Raven are releasing this code for people to learn from and play with. This code is copyright Activision 1996-1998 Originaly release 6 Jan 1999 under a different EULA. This source is released under GNU GPLv2.
    Downloads: 2 This Week
    Last Update:
    See Project
  • $300 in Free Credit Towards Top Cloud Services Icon
    $300 in Free Credit Towards Top Cloud Services

    Build VMs, containers, AI, databases, storage—all in one place.

    Start your project in minutes. After credits run out, 20+ products include free monthly usage. Only pay when you're ready to scale.
    Get Started
  • 10
    The Deimos Project is a Java-based game development library collection. Includes Vertex Modeler, a 3D modeler that lets you programatically define models using Java source code. The modeler is also a simple scene graph API.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 11
    Demo code for setting up per-pixel lighting in OGRE.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 12
    Second Life is a 3-D virtual world entirely built and owned by its residents.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 13
    SoftArt has been moved to google code server. Check http://code.google.com/p/softart/ please.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 14

    FMesh

    NOTE: Use Fltk_Contour insted this code!

    NOTE: Use Fltk_Contour insted this code! FMesh is a simply scientific data visualization tool based on OpenGL. FMesh can generate 2D and 3D graph of contour and color maps for any (x,y,z) scattered data set, many other options are included.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 15
    Educational 3D graphics library and examples using OpenGL and software rendering. Companion code to the books "Linux 3D Graphics Programming" and "Advanced Linux 3D Graphics Programming" by Norman Lin.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 16
    Fully customizable and configurable global illumination ray tracer written in C++. H-RT is a research project aimed at comparing popular and less popular light reflection models. You can obtain the source code of H-RayTracer at (Mercurial repository): https://bitbucket.org/bayger/hrt
    Downloads: 0 This Week
    Last Update:
    See Project
  • 17
    Ocelot3D is a 3D Engine based on DirectX9. It uses direct3D features and it's full integrable with d3d code. You can also extend the engine thanks to the virtual hineritance structure
    Downloads: 0 This Week
    Last Update:
    See Project
  • 18
    Code libraries and media files contributed by Whoola, Inc. Includes Whoola Cyberspace, a virtual reality web browser with fly-through hyperlinks. The source code includes a COLLADA loader for Xith. Click on the "Home Page" link above to install.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 19
    UPDATE: Chromium is no longer updated or maintained. The project is frozen. Chromium is a flexible framework for scalable real-time rendering on clusters of workstations, derived from the Stanford WireGL project code base.
    Downloads: 8 This Week
    Last Update:
    See Project
  • 20
    C++ 3D graphics library for game developers. It is a base of robust and high performance code common to most 3D projects.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 21
    Muli3D is a rendering library which implements features of current graphics hardware in software. The focus is on ease of use and clear code; therefore Muli3D is best suited for research and teaching.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 22
    A 3D graphics engine for use in 3D games and other real-time rendering applications using managed code (C#) and the .NET framework and supporting both the OpenGL and Direct3D APIs
    Downloads: 2 This Week
    Last Update:
    See Project
  • 23
    SoftWire was the precursor to TransGaming's SwiftAsm. SwiftAsm is an optimizing run-time x86 assembler that can be used as a JIT compiler back-end for scripting languages, or for dynamic code generation of efficient processing pipelines.
    Downloads: 2 This Week
    Last Update:
    See Project
  • 24
    To provide users with a customized rendering pipeline, right down to how the bounding code bounds. TRRT is about providing the rendering pipeline you want and need, whether you render at a professional or hobbyist level. Will be RenderMan compliant.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 25
    Simple Ray Tracer is a platform independepent 3D rendering engine using a technique known as Ray Tracing. The programming language is c++ and the code is object oriented, very simple, and intuitive. It provides a great foundation to learn ray tracing.
    Downloads: 0 This Week
    Last Update:
    See Project
MongoDB Logo MongoDB