Showing 1193 open source projects for "php 3D rendering"

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  • 1
    Javascript 3d engine using the WHATWG HTML <canvas> tag for output.
    Downloads: 0 This Week
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  • 2
    jSVR is an implementation of the Single view 3D reconstruction technique. It allows the recreation of 3D scenes from a single image. It provides a UI that navigates the user through a number of steps from a source image to a complete 3dmodel of the scene
    Downloads: 0 This Week
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  • 3
    Tanky is simple tank game created in Open Inventor / Coin that includes AI computer opponent, network gaming, and sound support.
    Downloads: 0 This Week
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  • 4
    Library of terrain level of detail algorithm nodes for Coin (an implementation of an Open Inventor scene graph) and other utility classes. Currently are implemented ROAM, Geo Mip-Mapping and Chunked-LoD algorithms. Any issues and feedback for this projec
    Downloads: 0 This Week
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  • 5
    Educational 3D graphics library and examples using OpenGL and software rendering. Companion code to the books "Linux 3D Graphics Programming" and "Advanced Linux 3D Graphics Programming" by Norman Lin.
    Downloads: 0 This Week
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  • 6
    MusicWatcher is a perl based non-realtime music analysis and visualization system with complete example implementations. One example renders a 3d music driven animation in povray.
    Downloads: 0 This Week
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  • 7
    An open source java implementation of the Renderman standard
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  • 8
    RTE is a global illumination engine used for lighting scenes in an interactive 3D environment. It can compute the global illumination, both on the fly or as a pre-compute process. It can be easily tied to existing Scenegraphs/3D rendering engines/games.
    Downloads: 0 This Week
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  • 9
    YASM3D : Yet Another Simple Modeler 3D is an OpenSource 3D Modeling and rendering Software.
    Downloads: 0 This Week
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  • 10
    Flash 3D graphics library written in ActionScript3.0. This project aims to provide high performance and user friendly interface to manipulate 3D objects with fully extendibility.
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  • 11

    FMesh

    NOTE: Use Fltk_Contour insted this code!

    NOTE: Use Fltk_Contour insted this code! FMesh is a simply scientific data visualization tool based on OpenGL. FMesh can generate 2D and 3D graph of contour and color maps for any (x,y,z) scattered data set, many other options are included.
    Downloads: 0 This Week
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  • 12
    Ray aims to be a full-featured extensible raytracer portable among POSIX and Windows with native support for multi-threading and network distribution. It will provide a scene programming langage with a VM [more features to be added once available].
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  • 13
    Nebelwasser is a mainly platform independent MMORPG Game (Now based on Sauerbraten).
    Downloads: 0 This Week
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  • 14
    Extendable widget based GUI framework for 3D applications. Works with any graphics API or render engine. Comes with reference implementations for OpenGL and the Ogre rendering engine. Library is written in C++, aimed at game developers.
    Downloads: 1 This Week
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  • 15
    A codebase for the construction of 3d online virtual worlds. Includes everything you need to make your own multiplayer online roleplaying game. All game rules are contained in plugins which can be written in easy scripting languages such as Python.
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  • 16
    XEngine is a platform- and rendering-API-independent 3D engine for real-time visualization with support for programmable graphics pipeline architectures implemented in C++. Platforms: Windows, Linux. APIs: OpenGL 1.3+, Direct3D 8.1, Direct3D 9.0
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  • 17
    Ghia is a 3d library which allows consumers to switch between various software and hardware renderers. Software renders include zbuffer texture mapping, z-sorting polys and a wireframe. Simple scenes rendered in 30 fps with the texture mapped renderer.
    Downloads: 0 This Week
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  • 18
    Nelit2E is an 3D arcade game sequel of Nelit3D. It's fully free game (MIT License)
    Downloads: 0 This Week
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  • 19
    GLttf is a font rendering utility library for OpenGL using FreeType 2.
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  • 20
    GLScene community related patches, utilities, prototypes, demo's and work-in-progress for peer review. Successful modifications and prototypes may be merged into the main GLScene project at the discretion of it's developers.
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  • 21
    The Hardware Assisted Visibility Sorting (HAVS) algorithm is a GPU-based, direct volume renderer for unstructured grids. The algorithm operates in both object- and images-space and includes a sample-based, dynamic level-of-detail algorithm.
    Downloads: 0 This Week
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  • 22
    Demi3D is a multi-platform extensible 3D Rendering Engine under the zlib license.
    Downloads: 0 This Week
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  • 23
    The X3DToolKit is a developer's API that allows you to load X3D files into a logical graph. That graph can then be traversed and converted into your favorite Graphic Scenegraph or can be rendered using X3DTK's OpenGL scenegraph.
    Downloads: 0 This Week
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  • 24
    DRIconf is a configuration applet for tuning the performance and quality of many OpenGL drivers for the X Window System. It works with all current and future open and closed source drivers that are aware of the DRI configuration infrastructure.
    Downloads: 0 This Week
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  • 25
    3D simulation projects including realistic sky and atmosphere rendering and wavelength/spectrum based color rendering. May also later contain cloud and terrain generation.
    Downloads: 0 This Week
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