Start building on Google Cloud with $300 in free credits. No commitment, no credit card required until you're ready to scale.
Launch your next project with $300 in free Google Cloud credits—no strings attached. Test, build, and deploy without risk. Use your credits across the entire Google Cloud platform to find what works best for your needs. After your credits are used, continue with always-free tier services. Only pay when you're ready to scale. Sign up in minutes and start exploring.
Start Free Trial
Our Free Plans just got better! | Auth0
With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.
You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
An open-source loader for SGI's OpenGL Performer closed undocumented binary 3D format PFB.
- compiles as a shared library for easy integration into existing projects.
- relies on nothing but POSIX.
Stop Cyber Threats with VM-Series Next-Gen Firewall on Azure
Native application identity and user-based security for your Azure cloud
Gain integrated visibility across all traffic in a single pass. Deploy Palo Alto Networks VM-Series to determine application identity and content while automating security policy updates via rich APIs.
A GPU GLSL implementation of a Uniform-Grid accelerated Ray Tracer. Basic test boxes and Stanford bunny are currently renderable. Tested on ATI X1600 mobile, FireGL V3400, and 8800gt.
A project created from scratch to gain experience with game design and graphics engines. Currently it contains a solid GUI framework, terrain/world editor, sprite system, sky box system and entity manager.
Transform your applications and workflows into powerful agentic systems at global scale.
Gemini Enterprise Agent Platform lets you rapidly build, scale, govern and optimize production-ready agents grounded in your organization's data. The platform enables developers to build custom or pre-built agents for virtually any use case. New customers get $300 in free credits.
Fandango, formerly and internally know as elcad. It is a python scripted 3d CAD application; the core is programmed on C++, and interface functions are exported to python to be used as building blocks for new commands.
A basic ray tracer written in the Scala language. Features includes photon mapping and a frontend written in Groovy. Planed features are volumetric lighting and shadow photons.
The 'Half Baked Ray Caster' provides 3D rendering mixed with native Flash MovieClip type objects. It supports textures and lighting, and fairly smooth animation on high end PCs. It's written using the free Flex 2 SDK, a C preprocessor and make tools.
LightTrace is a simple but versatile object-oriented raytracer that renders a scene and saves the image as a bitmap. The program is controlled by editing a text configuration file. A compiled Win32 executable is provided.
bwfirt (Benchmark Without Fast Interactive Ray Tracing) is a framework for benchmarking ray tracing kernels in
the context of a realistic light simulation application.
Currently, this project consists of a pure java math expression parser optimized for repeated evaluation. Development of an interactive 3D math visualization application based on this parser is planned for the future.
Irrlicht .NET CP is a .NET wrapper of the famous Irrlicht rendering engine. It provides a full, entirely cross-platform 3d rendering engine working with any .NET language. Moreover it has an extensions library which adds a lot of features to the engine.
Libsmog is a flexible 3D game engine written in C++. It has been designed from the ground up to provide a dynamic, performance oriented, flexible, multi-player, easy to implement audio and visual experience.
A plugin-based raytracer for educational and other use, supporting XML-format scenefiles, POVray and Polyray scenefiles. Other facilities it will offer include Lindermayer Systems, AVI/OGM (Ogg Vorbis)/Matroska animations and a Perl/PHP web interface
MathGL++ is a class library for fast C++ maths for use in OpenGL C++ projects. Easy to use and similar to the OpenGL API. Matricies, Vectors, Quaternions, Linear polynomials with eigen systems are all going to be included.
The Minimalist OpenGL Environment library provides platform independent aid for the very common tasks involved in lightweight OpenGL-based graphics applications.