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MIARN(Modules for Intelligent Autonomous Robot Navigation) is a project of robotics perception and interaction. We provide a gui for controlling and visualizing playerstage.sf.net sensors and opencv algorithms
The Scientific Visualization Artist Tools (SVAT) include converters from the Visualization Toolkit (VTK) to RenderMan Interface Bytestream (RIB) (ASCII and binary files supported), Blender to RenderMan, compilable RenderMan shaders and other utilities.
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Freestyle is a software for Non-Photorealistic Line Drawing rendering from 3D scenes. Inspired by Pixar's Renderman, it is designed as a programmable interface to allow maximum control over the style of the output image.
A free rendered GUI library providing windowing and widgets for the easy creation of HUDs for games. It supports themes/skinning, XML-based configuration, and works with any graphics API or rendering engine including Axiom, Irrlicht, and SDL.NET.
With Ingo Wald's permission, XFRT has been created to provide a free (LGPL), high-performance library that is application source-compatible with the OpenRT api .
avoCADo is a 3D design and modeling program (CAD) which aims to be a collaborative tool with an intuitive user interface for both engineers and artists alike. avoCADo is open source under the GPL.
An open-source loader for SGI's OpenGL Performer closed undocumented binary 3D format PFB.
- compiles as a shared library for easy integration into existing projects.
- relies on nothing but POSIX.
A project created from scratch to gain experience with game design and graphics engines. Currently it contains a solid GUI framework, terrain/world editor, sprite system, sky box system and entity manager.