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  • 1
    3D library for Windows/Linux/Mac platform. The library requires SDL&OpenGL.
    Downloads: 0 This Week
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  • 2
    ivKit is collection of useful components for Open Inventor and Coin applications.
    Downloads: 0 This Week
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  • 3
    Partgen is a simple particle system generator and simulator. It's intended to have a 3D scene description language, and batch processing mode. Support for some scripting languages like ruby is also planned
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  • 4
    R.I.S.E. is a state of the art engine and framework for the simulation and realistic image synthesis of natural phenomenon based on physics, biology and chemistry.
    Downloads: 1 This Week
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  • 5
    GtkGLExt is an OpenGL extension to GTK+. It provides additional GDK objects which support OpenGL rendering in GTK+, and GtkWidget API add-ons to make GTK+ widgets OpenGL-capable.
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    Downloads: 28 This Week
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  • 6
    Portable, Extensible Multimedia SDK
    Downloads: 0 This Week
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  • 7
    Yogur is a an add-on to the OpenGL Character renderer, GLC for short. It provides additional GLC measurement metrics, convertion between string encodings and generic selection of font properties.
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  • 8
    A mini 3D computer graphics C++ cross-platform library (LGPL). Providing the minimum set of 3D objects: vector, point, transformation matrix, and quaternion. Suitable for students who are learning 3D concepts, or 3D gurus who like to build a scene-graph.
    Downloads: 0 This Week
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  • 9
    A cross-platform terrain rendering engine that uses advanced techniques such as dynamic tessellation to render complex landscapes at high frame rates. Suitable for use in games, engineering, simulation, etc.
    Downloads: 0 This Week
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  • 10
    TruRay is physically based raytracing engine, that, supports reflective, refractive and absorbant media and, will eventually, support dispersive media.
    Downloads: 0 This Week
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  • 11
    PCity is a framework for the procedural generation and rendering of 3D city models.
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  • 12
    Sh is a predecessor to the RapidMind Multi-core Development Platform, a metaprogramming language for programmable GPUs. It is the result of research at the University of Waterloo Computer Graphics Lab.
    Downloads: 5 This Week
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  • 13
    Houdini Animation Software Plugin Repository. C/O od[force], a community site for enthusiastic Houdini support. http://www.odforce.net. Plugin areas: Rendering DSO's, Geometry Ops, Dynamics Solvers, Compositing Ops, Particle Ops & Scripting commands.
    Downloads: 0 This Week
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  • 14
    Emma (Extensible Multi Media Architecture) is an open-source, modular, extensible, dynamic framework for declarative authoring and display of 2D and 3D interactive multimedia. It uses Lua for scripting and Ogre3D for rendering. http://www.emma3d.org
    Downloads: 0 This Week
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  • 15
    The Fluxions 3D Engine is a full-featured 3D application toolkit for developing 3D simulations and games.
    Downloads: 0 This Week
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  • 16
    GLplot is a Mathematics function plotting program based on OpenGL. It can be used to plot functions in 3 dimensions. The results are not as good as Mathematica or Matlab but it gives a good example or OpenGL programming.
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  • 17
    The VR Juggler Toolbox is a collection of libraries and tools for use with VR Juggler applications.
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  • 18
    The OpenGL OBJ Loader is an 'OBJ' mesh loader & viewer.<br>It is written in C++ and uses OpenGL & SDL.<br>The project's second iteration reads vertex, normal, texture, and mtl data.<br>Note: the 'OBJ' file format is known by most modern 3D modelers.
    Downloads: 0 This Week
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  • 19
    Rearview is not meant to be a very sharp-shaped engine. Its strength are grown things, dirty things, bumpy things. Natural stuff like smooth hills, old walls.
    Downloads: 0 This Week
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  • 20
    vvis is a volume rendering program providing several display algorithms like the texture method, shear-warp, and raycasting.
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  • 21
    This library aims to read lightwave 5.x and 6.x files.
    Downloads: 0 This Week
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  • 22
    The Virtual World Project aims to create a protocol and the associate client and server that represent a 3 dimensional world where users can share knowledge and their own creative endeavors.
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  • 23
    Muli3D is a rendering library which implements features of current graphics hardware in software. The focus is on ease of use and clear code; therefore Muli3D is best suited for research and teaching.
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  • 24
    A powerful "never-fail" quake-style drop-down interactive command console for all OpenGL applications
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  • 25
    The Shallows library is a cross platform C++ layer on top of OpenGL 2.0 and GLSlang (and optionally Nvidia CG). It is designed to ease the task of writing GPGPU applications. Much emphasis is placed on error checking and validation of the OGL pipeline.
    Downloads: 0 This Week
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