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MongoDB Atlas runs apps anywhere
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MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
This tool takes single input image and settings, then it renders a skybox as single or multiple images. GUI or console usage.
It's almost complete but is was not properly tested, there may be bugs. If you find any bugs, please report them in discussion.
The screenshots are ugly, it can create much nicer skyboxes.
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...It provides tools for developers to create and distribute artist friendly GUI's that control custom RIB export. This makes it easy to use Blender with any RenderMan(TM) compliant renderer or render specific feature.
Galileo is an open source photo-realistic 3D renderer. Galileo is being developed in an effort to provide an efficient, state of the art, monte carlo renderer for use in research and artistic endeavors.
The ZFX-Comunity-Engine is a realtime 3D engine developed from the members of the ZFX-Community. It supports different render-APIs like D3D and OpenGL aud works on differents platforms like Windows, Linux, BSD and others.
Take a gander with Gander! Gander is a lightweight scene renderer for prototyping and viewing GLSL shaders. It makes tying together OpenGL and GLSL easy by using XML scene graphs. Plus, it supports some advanced features like multiple render passes.
fiiRay is open-source physically based 3D renderer that can be used to create photorealistic images. Python script add-on for Blender 2.50 can be used to export scenes for fiiRay. fiiRay is still in development and current version is not stable.
xizero is a 3d enhanced vertical scroller/shooter. It will run under linux and possibly windows and is a complete software renderer. More at: http://atcrosslevel.de
Milton is an open source global illumination rendering framework written in C++, with an emphasis on design, efficiency, robustness, and maintaining a very high quality codebase. It includes several advanced rendering algorithms including MLT.
RATMAN is a real-time terrain renderer able to asynchronously access
terrain information from remote servers. The library is used as a rendering
engine in a networked viewer integrated with many different data sources.
Quick3dApplet - a java applet for displaying interactive 3d on a webpage. This is a fast renderer that should be viewable on most browsers without the viewer having to load extra plugins (uses java 1.1). It can read the 3ds model format.
Pixie is a photorealistic renderer that uses a RenderMan-like interface. Features include programmable shading, motion blur, depth of field, raytracing, scan-line rendering, occlusion culling, global illumination, caustics ...
Drupe is a 3D renderer. It consists of some basic low-level routines which can be freely programmed and controlled via JavaScript. This makes Drupe kind of Emacs for graphics rendering.
A 3D renderer to synthesise free-viewpoint video. Free-viewpoint video allows 3D view synthesis from multiple video streams providing freedom of viewpoint in video - a Virtualized Reality(tm).
Lumina is a crossplatform IDE for OpenGL GLSL shaders. The flexible ECMA script based language is used for tools and rendering controll. It enables shader based animation, building renderer prototypes for deferred shading, depth peeling or HDR rendering.
The Hardware Assisted Visibility Sorting (HAVS) algorithm is a GPU-based, direct volume renderer for unstructured grids. The algorithm operates in both object- and images-space and includes a sample-based, dynamic level-of-detail algorithm.
Ghia is a 3d library which allows consumers to switch between various software and hardware renderers. Software renders include zbuffer texture mapping, z-sorting polys and a wireframe. Simple scenes rendered in 30 fps with the texture mapped renderer.
BOGL - an OpenGL scenegraph/renderer supporting modern hardware (vertex and pixel programs via Cg, buffer objects, etc), freetype fonts, XML resource files, bezier patches, state sorting, separate render and simulation threads.
Engrane3D is a fully working LiveCD OS powered by Slackware/Slax with a personalized set of tools to set, configure clusters, tools for hosting serving, a built-in parallel 3D renderer and a nice set of compilers and libs (SDL,MPI, Mesa).