Showing 890 open source projects for "c-support.vim"

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  • 1
    Graphics content engine
    Downloads: 0 This Week
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  • 2
    MIARN(Modules for Intelligent Autonomous Robot Navigation) is a project of robotics perception and interaction. We provide a gui for controlling and visualizing playerstage.sf.net sensors and opencv algorithms
    Downloads: 0 This Week
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  • 3
    libPunts is a tiny 3D rendering engine focused on developing physics simulations. Gravetat is a gravity and electromagnetism simulator built over libPunts.
    Downloads: 0 This Week
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  • 4
    Free Engine is completly free open-source 3D crossplatform game engine. Free Engine works throw pair OpenGL + SDL
    Downloads: 0 This Week
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  • 5
    CamlOSG is an OCaml bindings for OpenSceneGraph.
    Downloads: 0 This Week
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  • 6
    This Library is an implementation of the Microsoft .x file format.
    Downloads: 0 This Week
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  • 7
    Freestyle is a software for Non-Photorealistic Line Drawing rendering from 3D scenes. Inspired by Pixar's Renderman, it is designed as a programmable interface to allow maximum control over the style of the output image.
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    Downloads: 7 This Week
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  • 8
    wxToolkit is a little summary of useful helpers for wxWidgets such as a little 3D Engine, burning support and more
    Downloads: 0 This Week
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  • 9
    Demo code for setting up per-pixel lighting in OGRE.
    Downloads: 0 This Week
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  • 10
    A free rendered GUI library providing windowing and widgets for the easy creation of HUDs for games. It supports themes/skinning, XML-based configuration, and works with any graphics API or rendering engine including Axiom, Irrlicht, and SDL.NET.
    Downloads: 0 This Week
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  • 11
    With Ingo Wald's permission, XFRT has been created to provide a free (LGPL), high-performance library that is application source-compatible with the OpenRT api .
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  • 12
    qfusion is the id Tech 2 derived game engine powering the game Warsow
    Downloads: 1 This Week
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  • 13
    SoftArt has been moved to google code server. Check http://code.google.com/p/softart/ please.
    Downloads: 0 This Week
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  • 14
    The Stereoizer transforms a 2-dimensional image into a stereoscopic image using a depth map.
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  • 15
    Terram is a fast-paced racing game through a randomly generated winding tunnel against computer or human opponents. Currently in early development.
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  • 16
    Xface is a set of open source tools for creation of MPEG-4 and keyframes based 3D Talking Heads controlled over network with SMIL-Agent scripts.
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  • 17
    An open-source loader for SGI's OpenGL Performer closed undocumented binary 3D format PFB. - compiles as a shared library for easy integration into existing projects. - relies on nothing but POSIX.
    Downloads: 0 This Week
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  • 18
    3D graphics engine in C++ using OpenGL with features such as cel-shading and anaglyph (3D-glasses) rendering
    Downloads: 0 This Week
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  • 19
    Second Life is a 3-D virtual world entirely built and owned by its residents.
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  • 20
    Fandango, formerly and internally know as elcad. It is a python scripted 3d CAD application; the core is programmed on C++, and interface functions are exported to python to be used as building blocks for new commands.
    Downloads: 0 This Week
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  • 21
    A project created from scratch to gain experience with game design and graphics engines. Currently it contains a solid GUI framework, terrain/world editor, sprite system, sky box system and entity manager.
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  • 22
    GTO is a file format whose primary usage is storage of static geometric data, though it can be used to store just about anything.
    Downloads: 0 This Week
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  • 23
    LightTrace is a simple but versatile object-oriented raytracer that renders a scene and saves the image as a bitmap. The program is controlled by editing a text configuration file. A compiled Win32 executable is provided.
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  • 24
    The 'Half Baked Ray Caster' provides 3D rendering mixed with native Flash MovieClip type objects. It supports textures and lighting, and fairly smooth animation on high end PCs. It's written using the free Flex 2 SDK, a C preprocessor and make tools.
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  • 25
    bwfirt (Benchmark Without Fast Interactive Ray Tracing) is a framework for benchmarking ray tracing kernels in the context of a realistic light simulation application.
    Downloads: 0 This Week
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