Showing 1124 open source projects for "open-shell"

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  • 1
    QT 3ds render uses QT and OpenGL to load and render 3ds files, 3 different shaders are included. To compile OpenGL 2.0 or above is required. The Qt Project is inside '/src' and the VS2008 project is in ./
    Downloads: 0 This Week
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  • 2
    Write Quake 3 engine games in Python.
    Downloads: 0 This Week
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  • 3
    Simple mesh/scene viewer written on Ogre3D engine capable of showing anaglyph picture.
    Downloads: 0 This Week
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  • 4
    BZK is a set of tools to help creating games for mobile devices. Graphics are simple but enough to create good games. This suit maybe not be suitable for very intensive games or near-photorealistic graphics. For everything else, welcome.
    Downloads: 0 This Week
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  • 5
    gloo is a set of c++ classes that simplifies working with advanced OpenGL functionality such as vertex_buffer_objects, frame_buffer_objects and glsl and Cg shaders in an nice, object-oriented way.
    Downloads: 0 This Week
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  • 6
    PyOpenGL is the binding layer between Python and OpenGL.
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    Downloads: 25 This Week
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  • 7
    GPU library for simple development of OpenGL-based GPGPU applications, offscreen rendering and shading techniques.
    Downloads: 0 This Week
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  • 8
    The project will provide a Cocoa framework to interface OpenGL in a more OO-fashioned style. It is not meant to be the fastest code possible, nor to leverage all the power of OpenGL, but to give developers a easy way to start working in 3D
    Downloads: 0 This Week
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  • 9
    Spring3D enables the object-oriented creation and manipulation of 3D geometry running on top of most 3D API (i.e. JOGL or Android's OpenGL). The reference engine is based on Java3D and is in the application process for being made a Spring Extension.
    Downloads: 0 This Week
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  • 10
    A simplified OpenGL wrapper that will allow fast development of OpenGL applications if you're not concerned with the performances.
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  • 11
    This open-source project aims at creation of a OpenGL 3D stereoscopic algorithms folded as plug-ins into popular 3D modeling and game engine tools, such as Maya, Blender, OGRE, and others.
    Downloads: 0 This Week
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  • 12
    SpiderGL is a JavaScript 3D Graphics library which relies on WebGL for realtime rendering.
    Downloads: 0 This Week
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  • 13
    Jabber + VTK = Jaivis. Jaivis is built on top of VTK (Visualization Toolkit). Jaivis uses Jabber to connect multiple VTK sessions into a multi-user interactive visualization.
    Downloads: 0 This Week
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  • 14
    surf is a tool to visualize algebraic curves and algebraic surfaces. It is written in C++. The GUI is written using the Gtk widget set.
    Downloads: 3 This Week
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  • 15
    3D Graphic Engine written in C++/OpenGL3 aimed to have raytracer quality.
    Downloads: 0 This Week
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  • 16
    lib3ds is an overall software library for managing 3D-Studio Release 3 and 4 ".3DS" files.
    Downloads: 0 This Week
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  • 17
    LSM Stack Browser & 3D Plotter
    A software tool enabling the user to browse through an image stack created by a confocal microscope. Points can be plotted through the stack, producing a digital 3D representation, which can be viewed in 3D and compared with other plots.
    Downloads: 0 This Week
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  • 18
    Mirage is a flexible and fast three-dimensional interactive graphics engine built using OpenGL and object-oriented C++.
    Downloads: 0 This Week
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  • 19
    Game-engine for windows- and unix-systems. Supports shader, scenemanagment, interface to the common render-apis, basic tools and a scripting support.
    Downloads: 0 This Week
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  • 20
    Set of utilities for Open Inventor / Coin developers.
    Downloads: 0 This Week
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  • 21
    Ray Watch is a cross-platform Ray Tracer written entirely in C++. Currently, the project supports basic primitives and all the finer stuff like reflection, refraction, specularity and soft shadows.
    Downloads: 0 This Week
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  • 22
    Cave Automatic Virtual Environment. Active stereoscopic projection. Interactivity with solid and soft bodies. N-ary scene tree.
    Downloads: 0 This Week
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  • 23
    Blood Frontier
    Blood Frontier was a single-player and multi-player first-person shooter game, built as a total conversion of Cube Engine 2 (Sauerbraten). The project has been discontinued. Details at http://www.bloodfrontier.com.
    Downloads: 6 This Week
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  • 24
    T3D2 - Terrain Track Thermal Data Displayer. Takes 3D GPS tracks and displays the flights over 3D Digital Elevation Data along with pixel data mapped over the terrain. Analyzes the flight for thermals. Checks if a pilot flew optimal.
    Downloads: 1 This Week
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  • 25
    BMfont OpenGL C implementation. Integrate any TrueType font converted to a bitmap with this lightweight library. Fit to use with AngelCode's BMFont tool.
    Downloads: 2 This Week
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