Showing 668 open source projects for "gnu assembler windows"

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  • 1
    vuVolume is a framework for volume rendering algorithms in C++. When creating a new rendering method in vuVolume it is possible to just concentrate on the actual algorithm and let the framework take care of the more administrative tasks.
    Downloads: 0 This Week
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  • 2
    KAGEfx is a framework to load shader programs based on the OpenGL Shading Language contained within an XML file that holds descriptive metadata about the shader and to replace shader modules on the fly with respect to their level-of-detail metadata.
    Downloads: 0 This Week
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  • 3
    PyGLSL is a GLSL wrapper for Python to access Vertex/Fragment Shaders on top of PyOpenGL - Requires pyrex and OpenGL>=2.0
    Downloads: 0 This Week
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  • 4
    Simple 3D rendering engine bound to rocks
    Downloads: 0 This Week
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  • 5
    osgDesigner is a graphical tool used to modify an OpenSceneGraph (OSG) scene using the osgIntrospection framework. OpenSceneGraph developpers will be able to extend osgDesigner at need using (editor | render | osgIntrospection wrapper) plugin system.
    Downloads: 0 This Week
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  • 6
    Ghia is a 3d library which allows consumers to switch between various software and hardware renderers. Software renders include zbuffer texture mapping, z-sorting polys and a wireframe. Simple scenes rendered in 30 fps with the texture mapped renderer.
    Downloads: 0 This Week
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  • 7
    LDrawLoader is an implementation of the com.sun.j3d.loaders.Loader-interface to load LDraw-parts and -models into Java3D-Scenes. Additionally a LDraw-Viewer is provided, that uses the loader to display LDraw-parts and -models.
    Downloads: 0 This Week
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  • 8
    substance is a set of shaders for mental ray
    Downloads: 0 This Week
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  • 9
    This library is meant for high performance calculations for science or 3D games/rasterizers using SIMD instructions of x86 processors to allow an unparalleled level of optimization. This takes advantage of MMX, 3DNow!, 3DNow!+/MMX+, & SSE/SSE2/SSE3/SSSE3
    Downloads: 0 This Week
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  • 10
    SPE is a python IDE with auto indentation&completion,call tips,syntax coloring&highlighting,uml viewer,class explorer,source index,todo list,pycrust shell,file browsers,drag&drop,Blender support.Spe ships with wxGlade,PyChecker and Kiki.
    Downloads: 1 This Week
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  • 11
    x86mph is an optimized library with vector, matrix, and vertex helpers (including an own TnL) It also contains memory helpers, and other stuff such as image processing (color inverting, changing bpp) taking advantage of x86's 3DNow!, MMX, and SSE
    Downloads: 0 This Week
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  • 12
    Show Mesh is a mesh viewer using Ogre and Qt. It allows the user to view 3D Ogre models and play with light, shadow, fog. It also allows the user to see the materials the model uses and see the bounding boxes and animations the model has.
    Downloads: 0 This Week
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  • 13
    GLeffect! is a set of components that simplify writing OpenGL demos and applications. It includes OpenGL effect file (glfx), text rendering, scene loading (ase files) etc.
    Downloads: 0 This Week
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  • 14
    MultiBrain is an experimental object oriented 3D graphic engine based on OpenGL. It is focuses on rendering technics and physical simulation, so it was created to be an environment simulator rather then a gaming framework.
    Downloads: 0 This Week
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  • 15
    Cadabra is a 3D Rendering Engine that makes 3D game development easy and is full of cool features targeted at the latest hardware available. This SourceForge.net project features add-ons, demos, and tools for the Cadabra 3D engine.
    Downloads: 0 This Week
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  • 16
    Yab3D is a library/application for Yabasic that enables 3d. In the final version it will have a 3d renderer, a gui for modeling and a real-time 3d engine (for interactive programs (e.g. Games))
    Downloads: 0 This Week
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  • 17
    ReplicantBody is a character animation toolkit written in C++, built upon Cal3D and OpenSceneGraph.
    Downloads: 0 This Week
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  • 18
    The Landscape Composer is an experiment for the visualization of nature scenes in real-time. Emphases are among other things the modelling of trees and fields.
    Downloads: 0 This Week
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  • 19
    GMUVE (Graphical Multiuser Virtual Environment) is an engine/framework that lets large numbers of users interact in a 3D world. GMUVE is a peer to peer networked OpenGL application that can be used for MMPOG or 3D chat. It is available in Python and JAVA
    Downloads: 0 This Week
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  • 20
    Iupiter is a Java API using both a lot of new features available with JDK 1.4 and its JVM, and the open source library LWJGL which enables us to use native APIs such as OpenGL and OpenAL, or OS services for interfacing to mouse, keyboard and joypad.
    Downloads: 0 This Week
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  • 21
    C++ 3D graphics library for game developers. It is a base of robust and high performance code common to most 3D projects.
    Downloads: 0 This Week
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  • 22
    3D Modeling application based on OpenGL for Linux, OS X and Windows.
    Downloads: 0 This Week
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  • 23
    cmjTracer is a small Java based ray tracer with antialiasing and Constructive Solid Geometry (CSG). It will be capable of importing various 3D and image file formats for rendering. It will also be able to render keyframed animations.
    Downloads: 0 This Week
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  • 24
    Freedom is a massively multiplayer role playing game allowing a dynamic world where players can work together to change the world using a variety of skills, including combat, magic, construction and crafting. Dynamic 3D modelling ensures a vibrant game.
    Downloads: 0 This Week
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  • 25
    Wiggle is a client-side JavaScript program for aligning stereoscopic image sets and a Flash applet for viewing them. Authoring WiggleSets requires only a JavaScript browser, and a browser with Flash plugin (6+) is all that is needed to view the output.
    Downloads: 0 This Week
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