Showing 8 open source projects for "scene"

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  • 1
    three.js

    three.js

    JavaScript 3D library

    three.js is a lightweight and easy-to-use JavaScript 3D library with its own default WebGL renderer. It works by creating a scene with a camera and a geometric cube, the latter of which is added to the scene. This will become the animated object within the scene. A WebGL renderer is created for the scene and the camera, with an added viewport to the document.body element. Finally, the cube is animated within the scene for the camera. A plethora of examples can be found in the project’s website (https://threejs.org/) which use Canvas 2D, SVG and CSS3D renderers that the library also provides.
    Downloads: 103 This Week
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  • 2
    splat

    splat

    WebGL 3D Gaussian Splat Viewer

    Splat is a dependency-free WebGL renderer for viewing 3D Gaussian Splatting scenes directly in a web browser. It renders photorealistic navigable environments generated from sets of source images. The project uses WebGL 1.0 and is designed to run efficiently on ordinary graphics hardware. Users can load custom .splat files or drag processed .ply files into the page for automatic conversion. Progressive loading allows interaction before every splat has finished loading, while sorting runs...
    Downloads: 0 This Week
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  • 3
    two.js

    two.js

    A renderer agnostic two-dimensional drawing api for the web

    ...Two.js features a Scalable Vector Graphics Interpreter. This means developers and designers alike can create SVG elements in commercial applications like Adobe Illustrator and bring them into your two.js scene.
    Downloads: 0 This Week
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  • 4
    3DHOP

    3DHOP

    3D Heritage Online Presenter

    3DHOP (3D Heritage Online Presenter) is an application for the creation of multimedia interactive Web presentations of digital cultural artifacts. 3DHOP allows easy visualization of 3D models directly inside HTML pages and streaming of multiresolution 3D meshes over HTTP, supporting the exploration of very large models on commodity computers and standard internet connections.
    Downloads: 0 This Week
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  • 5
    ClayGL

    ClayGL

    A WebGL graphic library for building scalable Web3D applications

    ClayGL is a WebGL graphic library for building scalable Web3D applications. It's easy to use, configurable for high-quality graphics. Benefit from the modularity and tree shaking, it can be scaled down to 22k(gzipped) for a basic 3D application. Animator object can only be created by Animation.prototype.animate method. After created, we can use clay.animation.Animator# when to add all keyframes and clay.animation.Animator#start it. Clips will be automatically created and added to the...
    Downloads: 0 This Week
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  • 6
    xeogl

    xeogl

    A WebGL-based 3D engine for technical visualization

    ...Camera navigation controls. Camera animations (flyto, follow, path etc). Emphasis effects (wireframe, ghost, highlight, outline). Annotations. Cross-section views. Scene object hierarchies. Transform hierarchies. Bounding volumes. 3D picking, raycasting. Screen capture. You can dynamically edit most things in your scene at runtime. Animate your scenes by updating the properties of their components. Load 3D models into your scene from glTF.
    Downloads: 0 This Week
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  • 7
    Flat Surface Shader

    Flat Surface Shader

    Flat Surface Shader for rendering illuminated triangles

    ...It models scenes with meshes, materials, lights, geometry, and renderers. Lighting is calculated with a Lambertian reflectance model using triangle normals, centroids, ambient color, and diffuse color. The same scene can be rendered through WebGL, Canvas 2D, or SVG backends. Developers can construct planes, deform vertices, move lights, and animate scenes to produce dynamic faceted visuals. Its architecture was influenced by three.js while remaining much smaller and more specialized. The project is especially useful for decorative backgrounds, generative graphics, and learning basic 3D lighting concepts.
    Downloads: 0 This Week
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  • 8
    X3DOM is a framework for integrating and manipulating (X)3D scenes as HTML5 DOM elements that are rendered via WebGL. The system allows defining 3D scene description and runtime behavior declaratively, without any low-level JavaScript or GLSL coding.
    Downloads: 0 This Week
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