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A renderer agnostic two-dimensional drawing api for the web
Two.js is a two-dimensional drawing api geared towards modern web browsers. It is renderer agnostic enabling the same api to draw in multiple contexts: svg, canvas, and webgl. Two.js is deeply inspired by flat motion graphics. As a result, two.js aims to make the creation and animation of flat shapes easier and more concise. At its core two.js relies on a scenegraph. This means that when you draw or create an object (a Two.Path or Two.Group), two actually stores and remembers that. After you make the object you can apply any number of operations to it. ...
Flat Surface Shader for rendering illuminated triangles
Flat Surface Shader is a lightweight JavaScript rendering library for creating illuminated low-poly triangle surfaces. It models scenes with meshes, materials, lights, geometry, and renderers. Lighting is calculated with a Lambertian reflectance model using triangle normals, centroids, ambient color, and diffuse color. The same scene can be rendered through WebGL, Canvas 2D, or SVG backends.