Showing 61 open source projects for "rules engine java"

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  • 1
    EGL is a pure java 3D Graphics API which was designed for J2ME mobile devices and based on CLDC 1.0 only, which provided OpenGL-like interface and supports basic 3D pipeline and texture.
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  • 2
    A web platform for browser based social 3D spaces.
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  • 3
    jDonut is a minimal, lightweight, pure Java-based 3d rendering engine, written with a paradigm somewhere between scene-graph engines and OpenGL.
    Downloads: 1 This Week
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  • 4
    Ghia is a 3d library which allows consumers to switch between various software and hardware renderers. Software renders include zbuffer texture mapping, z-sorting polys and a wireframe. Simple scenes rendered in 30 fps with the texture mapped renderer.
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  • 5
    A Java class library that supports building 3D applications. Wraps the functionality of Direct3D.
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  • 6
    GMUVE (Graphical Multiuser Virtual Environment) is an engine/framework that lets large numbers of users interact in a 3D world. GMUVE is a peer to peer networked OpenGL application that can be used for MMPOG or 3D chat. It is available in Python and JAVA
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  • 7
    You can 'wear' any clothes on the internet 'virtually' on your body (image). And this application stores the URL where you can buy the clothes, you can share your information like your good looking shot or your ratingson the clothe over internet.
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  • 8
    Iupiter is a Java API using both a lot of new features available with JDK 1.4 and its JVM, and the open source library LWJGL which enables us to use native APIs such as OpenGL and OpenAL, or OS services for interfacing to mouse, keyboard and joypad.
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  • 9
    A 3D virtual world engine (community, town, planet and spaced-based) using the NetBeans platform and Java3D
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  • 10
    CryptEngine is a fast 3D engine for Java available as Open Source. It is based on OpenGL and provides components and objects allowing the description and rendering of 3D scenes. CryptEngine focuses on Rapid Application Development.
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  • 11
    Volatile-Engine is a multi-threaded game engine/scenegraph with a very flexible rendering system, physics and entity system.
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  • 12
    bnrt is a tool to distribute the rendering of animations using blender as a rendering engine over a network.
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  • 13
    Game engine modeled on the simpengine from the book Opengl Game programming. To be built in JAVA, on top of JOGL (which is a set of JAVA bindings to Opengl). Also, coding of a tutorial testbed and a simple game demo.
    Downloads: 0 This Week
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  • 14
    This will become a graphic modeling and rendering tool written in JAVA. We will support an xml-style input file format for graphical scenes. The rendering will be possible in openGL (preview) as well as by (distributed and stochastic) Raytracing.
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  • 15
    r42 is a raytracer written in Java. The core rendering engine is OS independend. Planned is a graphical user interface based on the eclipse RCP and the Java3D framework and distributed rendering support.
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  • 16
    Bindenlicht is a Java(tm) binding for the Irrlicht Engine, bringing a high quality open source 3D engine to the Java(tm) platform.
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  • 17
    A Java-Implemented game engine using OpenGL. As this is my first ever game engine, it shouldn't be too exceptional.
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  • 18
    Java 3D engine. Applet demo is available at the project homepage.
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  • 19
    Joctree is a real-time graphics engine for Java. The engine supports scene-optimization via octrees, and will support basic model and animation formats (Wavefront/Obj and Quake/MD2).
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  • 20
    ODE for Java is a binding between C dynamics library ODE (Open Dynamics Engine, http://ode.org) and Java. Separate packages provide among other things a Java3D integration and thus a scenegraph representation of selected ODE objects.
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  • 21
    JAVA is DOOMED (JID) is an OpenSource 3D engine implemented in JAVA and uses OpenGL as graphic API. The reference implementation of the Java bindings jogl is used to access the OpenGL API. ESCAPE and ModelLoader are applications based on JID.
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  • 22
    csJbind is an attempt to make a java binding for the crystal space 3D engine.
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  • 23
    OpenMind is a scene graph written ont top of OpenGL for Java. It already features hierarchical scene managment and object transform, full dynamic cameras, lights and fog, 2D UI elements scenegraph managment, 2D and 3D mouse picking, and more...
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  • 24
    3D Graphics engine on Pure Java 2. Small and Fast. Open Source.
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  • 25
    Red Queen : Large Scene Real-Time Raytracing Engine
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