Showing 46 open source projects for "libamd.so.1"

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  • 1
    This will become a graphic modeling and rendering tool written in JAVA. We will support an xml-style input file format for graphical scenes. The rendering will be possible in openGL (preview) as well as by (distributed and stochastic) Raytracing.
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  • 2
    Game engine modeled on the simpengine from the book Opengl Game programming. To be built in JAVA, on top of JOGL (which is a set of JAVA bindings to Opengl). Also, coding of a tutorial testbed and a simple game demo.
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  • 3
    gljava is a full OpenGL binding for Java
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  • 4
    POV-Ray Animations for everyone from everyone. Use the power of many Computer connected to the Internet to raytrace long or complex Animations with the freeware Raytracer POVRay (http:/www.povray.org/). Each Client gets a "work unit" from the Server an
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  • 5
    The goal of this project is to design and write comercial quality software and aplications with fully respect to free software (like in "free speach"). The software designed by us will target various fields: from scientific applications to multimedia an
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  • 6
    RayTracingAngel is a aplication that permit render 3D worlds using the rayTracing tecnic. (Java tecnology). RayTracingAngel es una aplicación que permite realizar render de mundos en 3D usando la técnica de RayTracing (tecnología java). Cualquiera qu
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  • 7
    Openmark will be a Open Source benchmark that will have 32/64 bit options for video rendering tests on X11 as well as HD speed, FSB, etc benchmarks. Also many tools like: temp monitor, speed control, etc.
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  • 8
    csJbind is an attempt to make a java binding for the crystal space 3D engine.
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  • 9
    Red Queen : Large Scene Real-Time Raytracing Engine
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  • 10
    VRMoo can be summed up as such: Virtual Reality Object Oriented MUD. I intend VRMoo to be capable of simulating complex environments, allowing real time 3D interaction with these environments, and allowing real time 3D interaction with other users.
    Downloads: 1 This Week
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  • 11
    Antimatter is a portable 3D engine, written in Java, that only relies on the main Java API.
    Downloads: 0 This Week
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  • 12
    Collection of works by San Francisco game developers.
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  • 13
    XMUD is a MMORPG implementation in Java. Players can extend the system by creating new objects. The game provides a 3D engine written in Java3D, Persistent state management, synchronization and networking subsystems. Compatible with NWN modules.
    Downloads: 2 This Week
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  • 14
    JabaMud is an attempt to build a Java based multiuser reality. The goal is a graphically stunning massively multiplayer RPG that is completely OS independent and relatively quick. JabaMud runs as an application and uses Java3D to render scenes.
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  • 15
    Loose intention is to develop a particle engine visualised with Java3D. Along the way various aspects of Java3D will be explored. Hopefully code generated will have benefit to others as a learning base.
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  • 16
    The aim of this project is to package very simple classes and methods to bring to kids 3D programmation capabilities without having to know much about very complex 3D concepts.
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  • 17
    Walking a 3D World in java/jogl realised with shader lv3 know-how using cg
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  • 18
    Erica is an interior design Java application for quickly choosing and placing furniture on a house.
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  • 19
    Moving ! is a Java application for quickly choosing and placing furniture on a house 2D plan drawn by the end-user, with a 3D preview.
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  • 20
    VisTer is system for terrain and landscapes visualization. It is graphical scene editor with built-in java3d renderer, which may be used in your java3d application. VisTer is based on plug-in system, so you can easily develope and test our own algorithms
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  • 21
    An Eclipse plugin for editing and managing textures for POV-Ray (Persistence of Vision Raytracer). Inspired by TextureView and is an addition to PovClipse.
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