22 projects for "java code game" with 2 filters applied:

  • Modernize identity security with MFA, SSO, and self-service password reset Icon
    Modernize identity security with MFA, SSO, and self-service password reset

    For IT teams looking for a self-service password management platform

    ADSelfService Plus is an on-premises access management solution that caters to businesses across various industries, such as IT, banking, engineering, education, aviation, and telecommunications.
    Learn More
  • Manage Everything in One Easy to Use Software Icon
    Manage Everything in One Easy to Use Software

    CRM, Sales, and Marketing Automation to help you achieve more.

    Shape CRM helps you manage your business on one easy to use platform. Shape's cloud-based software offers dozens of tools designed to manage and automate your online marketing and promotions via email and SMS, capture and service leads from online sources, organize sales pipelines, nurture prospects and customers, create and send professional online documents, accept online payments, run custom reporting, and automate everyday admin tasks. Shape is the most flexible CRM ever!
    Learn More
  • 1
    cliper

    cliper

    Java3d scenegraph editor

    Create 3D scenes linked together in short films through simple menus. Designed for Java3D beginners, and developers to include code in extension Panels. Installation instructions in readme.txt in files tab. 1-Scene/ backstage Open and close scenes. Choose background, generate a terrain, set lights, fog, camera position, sky picture, scene duration. 2-Draw/ placement Import objects (OBJ, C3D, 3DS), or create shapes (sphere, cone, etc...). Place them and set size, dimensions,...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 2
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 5 This Week
    Last Update:
    See Project
  • 3
    This project serves as a base for Java Game Engines. It contains abstract loaders (models, textures, etc.), a rich and easy input system, and much more. to help you build your own engine and to maintain compatibility between engines (using JAGaToo).
    Downloads: 1 This Week
    Last Update:
    See Project
  • 4
    J3DWorkbench
    An extensible, real-time, 3D visualization, simulation, and game-design authoring tool. Integrates Java 3D and Eclipse RCP. Drag-&-Drop editing of a complex 3D scene graph. Fast world-building. Web delivery via Webstart or Applets.
    Downloads: 0 This Week
    Last Update:
    See Project
  • The CI/CD Platform built for Mobile DevOps Icon
    The CI/CD Platform built for Mobile DevOps

    For mobile app developers interested in a powerful CI/CD platform for mobile app development and mobile DevOps

    Save time, money, and developer frustration with fast, flexible, and scalable mobile CI/CD that just works. Whether you swear by native or would rather go cross-platform, we have you covered. From Swift to Objective-C, Java to Kotlin, as well as Xamarin, Cordova, Ionic, React Native, and Flutter: Whatever you choose, we will automatically configure your initial workflows and have you building in minutes.
    Learn More
  • 5
    A collection of Java ports of open source terrain and solar system generation packages. Code has been extensively refactored, extended and documented. GPL License with exception for required libraries.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 6
    VRLab

    VRLab

    Volume Rendering library in Java

    Simple java code for demonstrating 3D Volume rendering concepts. Can render a 3D model (represented by a 3D primitive data buffer) in a Maximum Intensity projection, Minimum Intensity projection and Surface rendering mode with specified look up table for color coding.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 7
    Main task of this project is to provide java3d scene loader for Bioware Neverwinter Nights(c) game models. It also covers some utilities built on top of it - animation preview, model optimalization and convertion, skinning preview etc.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 8
    CazaPool3D is a 100% java3d pool and billard game, with both single and multiple player abilities. It tracks ball paths, handle undo, use mulitple views, loads (threads) multiple 3ds objects, handles picking/collision/animation/overlays and more
    Downloads: 0 This Week
    Last Update:
    See Project
  • 9
    The Deimos Project is a Java-based game development library collection. Includes Vertex Modeler, a 3D modeler that lets you programatically define models using Java source code. The modeler is also a simple scene graph API.
    Downloads: 0 This Week
    Last Update:
    See Project
  • Papirfly: Best user-friendly DAM and Content Creation Software Icon
    Papirfly: Best user-friendly DAM and Content Creation Software

    The #1 solution to create and manage content. On‑brand. At scale.

    Papirfly provides a single online destination for all your employees and other stakeholders who are engaging with your brand, ensuring consistency in all aspects of their communications. Teams can produce infinite studio-standard marketing materials from bespoke templates, store, share and adapt them for their own markets and stay firmly educated on the brand’s purpose, guidelines and evolution – with no specialist skills or agency help necessary.
    Learn More
  • 10
    Code libraries and media files contributed by Whoola, Inc. Includes Whoola Cyberspace, a virtual reality web browser with fly-through hyperlinks. The source code includes a COLLADA loader for Xith. Click on the "Home Page" link above to install.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 11
    C++ 3D graphics library for game developers. It is a base of robust and high performance code common to most 3D projects.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 12
    Volatile-Engine is a multi-threaded game engine/scenegraph with a very flexible rendering system, physics and entity system.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 13
    Game engine modeled on the simpengine from the book Opengl Game programming. To be built in JAVA, on top of JOGL (which is a set of JAVA bindings to Opengl). Also, coding of a tutorial testbed and a simple game demo.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 14
    Java bricks game based on OpenGL graphics library (SUN Jogl wrapper). JBricks simulate a virtual world construction kit made of lego (tm) like bricks. JDK 1.4 or above required
    Downloads: 0 This Week
    Last Update:
    See Project
  • 15
    A utility to help create animations in POV-Ray, a free raytracer. In your POV-Ray code, insert variable names instead of numbers for any values which may change. An #include file is generated based on keyframes which will fill in those variabes.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 16
    AutoRIB. A program to process Renderman RIB code, to adjust it and to allow the automatic generation of shadow and environment maps.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 17
    Java 3D Game SDK based on J2SE 1.4 and Java 3D 1.3. No native code is used, so this SDK should be portable to all operating systems, which provide the above SDKs. The SDK provides functions from initializing the window till model animating and renderin
    Downloads: 0 This Week
    Last Update:
    See Project
  • 18
    JabaMud is an attempt to build a Java based multiuser reality. The goal is a graphically stunning massively multiplayer RPG that is completely OS independent and relatively quick. JabaMud runs as an application and uses Java3D to render scenes.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 19
    This is another RTS (real time strategy) with a few new features, such as customizable technologies and graphics, mutliple players per team, and more. This game is "Of the gamers, by the gamers, and for the gamers." We know what everyone wants in an RTS
    Downloads: 0 This Week
    Last Update:
    See Project
  • 20
    Loose intention is to develop a particle engine visualised with Java3D. Along the way various aspects of Java3D will be explored. Hopefully code generated will have benefit to others as a learning base.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 21

    Lfant

    A small Game Engine project.

    Lfant is a small (so far) 3D game engine, rendered using OpenGL. It will be primarily aimed toward action games, but able to conform to other genres. The code uses an Entity-Component model, a bit like Unity3D, where Entities have a list of Components that they can access at any given time. These components "add" functionality to the owner Entity (albeit not directly).
    Downloads: 0 This Week
    Last Update:
    See Project
  • 22
    A game engine in C# and Mono using managed code wherever possible with focus on loading and rendering complex animated scenes and objects using the standard COLLADA format and interactivity with animations and physics.
    Downloads: 0 This Week
    Last Update:
    See Project
  • Previous
  • You're on page 1
  • Next