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osgNV is a C++ cross-platform library written for the latest OpenSceneGraph (OSG, www.openscenegraph.org) using CMake as the build system. It brings the power of nVIDIA Cg shaders and other nVIDIA OpenGL extensions to your OSG applications.
Irrlicht .NET CP is a .NET wrapper of the famous Irrlicht rendering engine. It provides a full, entirely cross-platform 3d rendering engine working with any .NET language. Moreover it has an extensions library which adds a lot of features to the engine.
Doris is a Lua script driven OpenGL viewer with GUI widget extensions. Lua is a fast, powerful, portable scripting language. Lua bindings are provided to OpenGL, GLUT, GLUI (a GL widget library) and Luasocket (networking).
Parallel GLUT is a parallel implementation of the OpenGL utility toolkit (GLUT) library. It adds a minimal set of constraints and extensions to the GLUT API, allowing the usage of multiple GPU's for multiple display devices and/or increased performance.