90 projects for "x11-basic" with 2 filters applied:

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  • 1
    Qiew is a minimalistic and portable VRML/Inventor Viewer targeting Linux, Windows and Mac OS X computers.
    Downloads: 1 This Week
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  • 2
    EGL is a pure java 3D Graphics API which was designed for J2ME mobile devices and based on CLDC 1.0 only, which provided OpenGL-like interface and supports basic 3D pipeline and texture.
    Downloads: 0 This Week
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  • 3
    A 3D virtual world engine (community, town, planet and spaced-based) using the NetBeans platform and Java3D
    Downloads: 0 This Week
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  • 4
    A cross-platform terrain rendering engine that uses advanced techniques such as dynamic tessellation to render complex landscapes at high frame rates. Suitable for use in games, engineering, simulation, etc.
    Downloads: 0 This Week
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  • 5
    Simulation of star movements with great visualizations of flights through star fields.
    Downloads: 0 This Week
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  • 6
    The VR Juggler Toolbox is a collection of libraries and tools for use with VR Juggler applications.
    Downloads: 0 This Week
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  • 7
    Muli3D is a rendering library which implements features of current graphics hardware in software. The focus is on ease of use and clear code; therefore Muli3D is best suited for research and teaching.
    Downloads: 0 This Week
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  • 8
    OpenGLEAN: A GLUT family member gone lean.
    Downloads: 0 This Week
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  • 9
    MayaVi is a free, cross platform, easy to use scientific data visualizer. It provides a GUI to ease the visualization process, is written in Python and uses the Visualization Toolkit (VTK) for the graphics.
    Downloads: 0 This Week
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  • 10
    Robotic Manipulator Development and Simulation Environment in Python and Blender. IMPORTANT: Development moved to github. http://github.com/ajnsit/r2d3
    Downloads: 0 This Week
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  • 11
    The Simulus Game Engine is a cross-platform, flexible, and easy-to-use game engine and development environment. Written in C++, supports multiple APIs, runs under Linux and Windows.
    Downloads: 0 This Week
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  • 12
    Open Source and Portable object oriented software for 3D digital image segmentation and visualization. Pipes and Filters Architechture. Implemented in C++, and uses FLTK, VTK, ITK, TCL (plugins), and pipeline filters implemented in XML. DICOM support.
    Downloads: 0 This Week
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  • 13
    SDL based OpenGL Virtual Machine for games and software.
    Downloads: 0 This Week
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  • 14
    Downloads: 19 This Week
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  • 15
    OpenPTC is a portable frame-buffer library for computer graphics programmers (C/C++/Java)
    Downloads: 1 This Week
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  • 16
    Joctree is a real-time graphics engine for Java. The engine supports scene-optimization via octrees, and will support basic model and animation formats (Wavefront/Obj and Quake/MD2).
    Downloads: 0 This Week
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  • 17
    JVisual3D is a GUI library, 3D geometry viewer and a mathematical visualization software written in pure java. It is comparable with the well known javaview project. This is under GPL. Create, manipulate and display easiely meshes, 3d shapes, surfaces,..
    Downloads: 0 This Week
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  • 18
    StateGL++ is an abstraction layer hiding OpenGL implementation details such as stack depths and attribute settings and allowing pushing and popping of lights and materials. With StateGL you don't have to worry about GL_MAX_*STACK_DEPTH.
    Downloads: 0 This Week
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  • 19
    NeoEngine is an Open Source platform independent 3D game engine written in C++
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    Downloads: 0 This Week
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  • 20
    Yapuka is a multiplatform RADTool for NUI/NGL (ngl.sf.net), a GUI toolkit based on an OpenGL rendering layer. (Mac, Win32, Linux, FreeBSD).
    Downloads: 0 This Week
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  • 21
    This project has moved to RubyForge; please visit http://www.fxruby.org for more information.
    Downloads: 1 This Week
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  • 22
    DarkMaps is a program that reads images and builds a 3D map from them.
    Downloads: 1 This Week
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  • 23
    JCGrid is an easy-to-use tools for real-world grid-computing. It requires only to install Java Runtime and you can easy split your cpu-intensive task among several Workstations/PC/Mac/etc. It includes support for POVRay and MandelGrid as usage examples.
    Downloads: 0 This Week
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  • 24
    BORG - BORG Open Rendering GUI - is a network rendering system developed by TAUTOLOGIX for RenderMan compliant renderer. BORG is platform independent and used to distribute rendering jobs. It can also be used as a GUI for the supported renderers.
    Downloads: 0 This Week
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  • 25
    AllegRT is a 3D engine for making games based on 3D realtime raytracing for realistic results. It is based on and designed to work with Allegro.
    Downloads: 0 This Week
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