440 projects for "gnu/linux" with 2 filters applied:

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  • 1
    Project Water is a multiplayer war simulation game containig our game engine (developed simultaneously) which is meant to be independent of this game and possibly used in our future projects.
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  • 2
    VisTer is system for terrain and landscapes visualization. It is graphical scene editor with built-in java3d renderer, which may be used in your java3d application. VisTer is based on plug-in system, so you can easily develope and test our own algorithms
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  • 3
    An Eclipse plugin for editing and managing textures for POV-Ray (Persistence of Vision Raytracer). Inspired by TextureView and is an addition to PovClipse.
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  • 4
    PhotoCloud is a tool to browse and a navigate for datasets composed of (a) a collection of registered images and (b) a 3D model over which images are aligned. The 3D model can be a point-cloud, triangle mesh. PhotoCloud is based on a client/server architecture and it is scalable: very large dataset (both in terms of (a) and (b) can be handled.
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    AI-powered service management for IT and enterprise teams

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  • 5
    Hard Coded Pinball started from a VPForum discussion about how to make the best playing video pinball possible.
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  • 6
    Development of an open-source 3D game involving animals and mayhem.
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  • 7
    Walking a 3D World in java/jogl realised with shader lv3 know-how using cg
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  • 8
    Gaia is an modern high level open source C++ GPU library.
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  • 9
    phex3d is an image viewer designed to explore large collections of photographs, either locally or online using hardware accelerated 3D rendering.
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    Gemini 3 and 200+ AI Models on One Platform

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  • 10
    Design Cubes of Light

    Design Cubes of Light

    New software tool for designing of everything

    It's revolutionary invention for design of any product or design project, cause work with basics of Nature/Universe, it works with origin of all things created, a Light.
    Downloads: 0 This Week
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  • 11
    Cross-platform C# OpenGL .NET Winform Control. waglx allows to use OpenGL on a WinForm Control without knowledge in operating systems OpenGL initializations. The waglx applications can be run from the same binary on any platform using Mono.
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  • 12
    Project working on a portable implementation of the Khronos OpenGL SC API specification.
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  • 13
    The goal of an Open Math Library is to provide the basic set of math-related classes and functions for 3d engine development. Currently the library has implementations for vectors (2 to 4 dimensional), matrices, planes and quaternions.
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  • 14
    A game engine in C# and Mono using managed code wherever possible with focus on loading and rendering complex animated scenes and objects using the standard COLLADA format and interactivity with animations and physics.
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  • 15

    Lfant

    A small Game Engine project.

    Lfant is a small (so far) 3D game engine, rendered using OpenGL. It will be primarily aimed toward action games, but able to conform to other genres. The code uses an Entity-Component model, a bit like Unity3D, where Entities have a list of Components that they can access at any given time. These components "add" functionality to the owner Entity (albeit not directly). Examples of Components are Rigidbody, HeatTransfer, Inventory, MeshRenderer, ParticleSystem. The intent of use for this...
    Downloads: 0 This Week
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