421 projects for "java open source" with 2 filters applied:

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  • 1
    SDL based OpenGL Virtual Machine for games and software.
    Downloads: 0 This Week
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  • 2
    gljava is a full OpenGL binding for Java
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    Downloads: 2 This Week
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  • 4
    A 100% platform independent 2D/3D hybrid engine complete with networking (via BSD Sockets), database support (using MySQL), built-in webserver (again via BSD Sockets), graphics (via OpenGL and Cg for Shaders), sound (via OpenAL) and window management.
    Downloads: 0 This Week
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  • Collect! is a highly configurable debt collection software Icon
    Collect! is a highly configurable debt collection software

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  • 5
    libQGLViewer is a C++ library based on Qt that eases the creation of OpenGL 3D viewers.
    Downloads: 0 This Week
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  • 6
    Java 3D engine. Applet demo is available at the project homepage.
    Downloads: 0 This Week
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  • 7
    NGN is an open source and cross platform realtime 3D graphics engine.
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  • 8
    OpenPTC is a portable frame-buffer library for computer graphics programmers (C/C++/Java)
    Downloads: 1 This Week
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  • 9
    This is a simple .NET based raytracer, built to test mono/.net speed in raw calculations. It can produce some nice pictures too.
    Downloads: 0 This Week
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  • Yeastar: Business Phone System and Unified Communications Icon
    Yeastar: Business Phone System and Unified Communications

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  • 10
    Joctree is a real-time graphics engine for Java. The engine supports scene-optimization via octrees, and will support basic model and animation formats (Wavefront/Obj and Quake/MD2).
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  • 11
    Cal3D is a skeletal based 3d character animation library written in C++ in a platform-/graphic API-independent way.
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  • 12
    JVisual3D is a GUI library, 3D geometry viewer and a mathematical visualization software written in pure java. It is comparable with the well known javaview project. This is under GPL. Create, manipulate and display easiely meshes, 3d shapes, surfaces,..
    Downloads: 0 This Week
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  • 13
    2D, 3D object indexes (Quadtree, Octree, Quadtree with object radius indexation), fast geometry find functions, template classes with embedded 2D, 3D indexation and fast search features.
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  • 14
    JBean3D project aims to develop JavaBeans components representing classes in Java3D.
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  • 15
    An easy-to-use and powerful 3D Rendering engine based on the OpenGL API
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  • 16
    toxic is a modern, physically correct global illumination renderer aiming to produce photorealistic images and animations. A number of plug-ins are under development to allow using toxic with various open source and commercial 3D modeling packages.
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    Downloads: 7 This Week
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  • 17
    nemosomen is a framework for designing open source, network based, multimedia (video/openGL/sound/MIDI) realtime toys a suite of tools for distributed development, processing of media. It tries to shift most of the working process in realtime processes.
    Downloads: 0 This Week
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  • 18
    Inyo is a Monte Carlo-based global illumination renderer written in Java.
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  • 19
    The fst2v5d package converts data stored in the Canadian RPN Standard File (FST) format into Vis5D format. FST files, commonly used to store meteorological data, are scanned by fst2v5d to generate both 4D fields and independent topography input files.
    Downloads: 0 This Week
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  • 20
    Narcotik Engine is a cross-platform object oriented 3d graphics engine based on OpenGL. It is minimalistic to provide the developer the most flexibility for his/her project.
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  • 21
    StateGL++ is an abstraction layer hiding OpenGL implementation details such as stack depths and attribute settings and allowing pushing and popping of lights and materials. With StateGL you don't have to worry about GL_MAX_*STACK_DEPTH.
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  • 22
    OpenSim - Open Simulator. Primarily a 3D simulator for multiple indoor and outdoor mobile robots. Includes 3D real-time rendering (via OSG) and a physics engine (via ODE). Current emphasis is on manipulators.
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    Downloads: 7 This Week
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  • 23
    ODE for Java is a binding between C dynamics library ODE (Open Dynamics Engine, http://ode.org) and Java. Separate packages provide among other things a Java3D integration and thus a scenegraph representation of selected ODE objects.
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  • 24
    A 100% Java OpenGL library that provides both a software implementation and a JNI interface for hardware support, Java implementations of GLUT, GLU and GLX are also provided. Check out the Home Page for some examples.
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  • 25
    JCGrid is an easy-to-use tools for real-world grid-computing. It requires only to install Java Runtime and you can easy split your cpu-intensive task among several Workstations/PC/Mac/etc. It includes support for POVRay and MandelGrid as usage examples.
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