Showing 11 open source projects for "gnu make"

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  • 1
    Planeshift: a 3D MMORPG
    PlaneShift is a persistent fantasy multiplayer Role Playing Game (MMORPG) with good 3D graphics. Create your character and live in an ever-changing world. Join us to make PlaneShift THE choice of free MMORPG.
    Downloads: 1 This Week
    Last Update:
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  • 2
    Rayshade

    Rayshade

    Rayshade raytracer

    now gnu-ized, gcc-4.7.4 or gcc-10.2.0 A raytracer does not require custom code for (shadows, mirrors) like GL: it uses physics to simulate light to make realistic images, leaving one to specify only what is in the scene. (at a cost of speed) Rayshade is a 1990's raytracer, a great one back then (and still useful). Rayshade has an excellent easy to read yet informative User's Guide that other's could not help but copy from.
    Downloads: 3 This Week
    Last Update:
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  • 3
    StupidRT

    StupidRT

    A really simple (following K.I.S.S statement) ray tracing project.

    I have in mind a C RayTracing library, but, actually it is an application using opengl to show the texture (e.g. the raytraced result) generated by the library. This is a project to explore and make a Ray Tracer that can be really fast, optimized and with the more options we can. My hope is to make it fully and easily understandable in order to give to the developers all the hand in the process.
    Downloads: 0 This Week
    Last Update:
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  • 4
    Sketch For LaTeX

    Sketch For LaTeX

    A small simple system for 3d line drawings in LaTeX.

    Sketch is a small, simple system for producing line drawings of two- or three-dimensional solid objects and scenes. It began as a way to make illustrations for a textbook after we could find no suitable tool for this purpose. Existing scene processors emphasized GUIs and/or photo-realism, both un-useful to us. We wanted to produce finely wrought, mathematically-based illustrations with no extraneous detail. The input language is reminiscent of PSTricks, so will be easy to learn for current...
    Downloads: 0 This Week
    Last Update:
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  • 5
    3D Reconstruction using Stereo Vision
    System Prototype to make 3D reconstruction solution using stereo images. It works with common cameras and not require large amount of memory during the images processing. It provides a low cost solution to educational environments with low budgets.
    Downloads: 0 This Week
    Last Update:
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  • 6
    This project is my attempt to make 3d engine. Target of project is to get a working 3d engine and to demonstrate basic algoritms of computer graphics
    Downloads: 0 This Week
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  • 7
    The Tequila engine is a game engine developed by the mexican game development community. The purpose of the engine is to make a tool that is flexible and intuitive that can be adapted to multiple genres. The goal of the engine is to be learning tool.
    Downloads: 0 This Week
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  • 8
    GtkGLExt is an OpenGL extension to GTK+. It provides additional GDK objects which support OpenGL rendering in GTK+, and GtkWidget API add-ons to make GTK+ widgets OpenGL-capable.
    Downloads: 41 This Week
    Last Update:
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  • 9
    TacitPixel is a scalable C++ framework for building application prototypes for interactive collaborative VR/AR applications. It provides a number of features that make prototyping fast and portable. TacitPixel is the successor of the TAP and Twisted Pair engines.
    Downloads: 0 This Week
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  • 10
    GRender is a GTK+ frontend for the "Alias Maya" and "MentalRay for Maya" render. It handles render job queues without starting the Maya's interface, using all the power of the workstation. It is planned to make it a renderfarm manager for the 2.0.0
    Downloads: 0 This Week
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  • 11
    PovMorpheus is programm for morphing between two or more PovRay files. It is programm for generating intermediate files for animation. For example you can take two files with nurbs patches and to make interpolation with PovMorpheus.
    Downloads: 3 This Week
    Last Update:
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