Showing 231 open source projects for "jargs/gnu/cmdlineparser"

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  • 1
    The WaterWorks - a realtime compositing system
    Downloads: 0 This Week
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  • 2
    SoftGenLock provides software genlock and quad buffer page flipped stereo, without requiring specific hardware or graphics card driver source code.
    Downloads: 0 This Week
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  • 3
    LightStorm is a photorealistic multi-processor 3D rendering engine written in C/C++ that goes one step beyond Radiosity without the need for ray-tracing tecniques.
    Downloads: 0 This Week
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  • 4
    TinyGL on SDL is a free implementation of TinyGL library (mini-openGL) under multiplatform SDL library. Also, it is a fixed-point fast implementation for low platform as GP32 console.
    Downloads: 0 This Week
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  • 5
    A small set of routines for reading of archives 3ds, support for animations , textures and collision detect, compatible with pyopengl and pygame.
    Downloads: 0 This Week
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  • 6
    Stereograph is a stereogram generator that renders exclusively truecolor stereograms. It offers different effects to increase the quality of your artwork, also specials like transparency effects. GTKstereograph represents GUI to the current renderer.
    Downloads: 2 This Week
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  • 7
    A 3D hardware shader language, which is really open source and replaces CG,CGFX,HLSL and similar tools, is cross platform and truly vendor independent.
    Downloads: 0 This Week
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  • 8
    Quake II Weapons Facotry (THE Team fortress for Quake II) meets Quake III Arena WFA. The engine is founded on Q2 GPL code, and uses the WFA media. Visit the main website for more details.
    Downloads: 0 This Week
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  • 9
    Bad Camel Gaming is a collection of arcade games build on the Oasis Framework, the Bad Camel Gaming game framework.
    Downloads: 0 This Week
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  • 10
    Octree-based texture mapping for 3D models as described in the SIGGRAPH 2002 paper "Painting and Rendering On Unparameterized Models" from Thrown Clear Productions (www.thrownclear.com).
    Downloads: 0 This Week
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  • 11
    VRML2.0/97 and VRML1 viewer for the UNIX/Linux plattform
    Downloads: 2 This Week
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  • 12
    PovMorpheus is programm for morphing between two or more PovRay files. It is programm for generating intermediate files for animation. For example you can take two files with nurbs patches and to make interpolation with PovMorpheus.
    Downloads: 0 This Week
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  • 13
    GLE is a library of C functions that draw extruded surfaces, including surfaces of revolution, sweeps, tubes, polycones, polycylinders and helicoids. GLE uses the OpenGL(R) API to perform the actual rendering.
    Downloads: 18 This Week
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  • 14
    A library in the tradition of openGL and glut that makes it easy to use 3D skeleton objects (like robots, ships, people etc) in openGL programs. Currently the objects are best created with Glazier (glazier.sourceforge.net)
    Downloads: 0 This Week
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  • 15
    grand8 is a rollercoaster simulator which offers the following features: a track editor using Bézier curves; realistic physical mouvements ; several camera placements; a 3D view (openGl)
    Downloads: 1 This Week
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  • 16
    The 3ds to java converter is a 3ds loader for java3d. It uses the C-library lib3ds to convert files into a format that can easily be read into java, solving many of the bugs other 3ds loaders for java3d have.
    Downloads: 0 This Week
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  • 17
    A networked 3D Open-source engine based on OpenGL. A modular approach is taken to allow for other APIs/platforms to be supported. (Look at the documetation for help compiling).
    Downloads: 0 This Week
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  • 18
    L3D is a 3D library for developing OpenGL applications under Linux. The library has a mail event loop with callbacks and Camera And Path Classes exist to produce cinematic camera movement. FPS entities are in construction
    Downloads: 0 This Week
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  • 19
    Mundo is a 3D online environment in which the environment itself is created and expanded by the community using the provided tools.
    Downloads: 0 This Week
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  • 20
    the Rabbit Run is a piece of machinima currently in production by part of the Quake done Quick team. We are making modifications to the Quake1 engine so as to enable particular audio and video effects in the resulting playback engine.
    Downloads: 0 This Week
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  • 21
    spyGLass is an OpenGL call tracer and debugger. It goes a step further than simply using ltrace because it knows what the arguments to the various gl* calls are, and it also knows about OpenGL's error flag.
    Downloads: 0 This Week
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  • 22
    The self-assembling structure simulator is a project to simulate the building of arbitrary 3D shapes from identical triangular components
    Downloads: 0 This Week
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  • 23
    IGL is a wrapper graphics library which converts IrisGL (SGI IRIX) calls to OpenGL calls.
    Downloads: 0 This Week
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  • 24
    DuSK 3D is a game engine like quake serial game engine. In nowadays, it use quake3's game data(maps, textures, sounds etc.). It will have full function to replace Quake3 engine(quake3.exe), and support Quake3's game logic dll such as ui.dll, cgame.dll,
    Downloads: 0 This Week
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  • 25
    The Elixir Engine is going to be a set of libraries useful for game programming under the Win32 platform. It covers from underground tasks like resource managing and console commands to higher tasks like graphics, sound and input.
    Downloads: 0 This Week
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