C 3D Rendering Software

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  • 1
    DuSK 3D is a game engine like quake serial game engine. In nowadays, it use quake3's game data(maps, textures, sounds etc.). It will have full function to replace Quake3 engine(quake3.exe), and support Quake3's game logic dll such as ui.dll, cgame.dll,
    Downloads: 0 This Week
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  • 2
    A fork of Sauerbraten/Cube2 (sauerbraten.org) with several multiplayer modes, online map editing, dynamic mapmodel physics, enhanced particle effects, unique weapons and powerups, and more. This project is currently not under active development.
    Downloads: 0 This Week
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  • 3
    The Elixir Engine is going to be a set of libraries useful for game programming under the Win32 platform. It covers from underground tasks like resource managing and console commands to higher tasks like graphics, sound and input.
    Downloads: 0 This Week
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  • 4
    Evile is a image viewer using evas to render images for it, withing the future you will be able to watch mpeg's and avi's.....
    Downloads: 0 This Week
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  • 5
    MIARN(Modules for Intelligent Autonomous Robot Navigation) is a project of robotics perception and interaction. We provide a gui for controlling and visualizing playerstage.sf.net sensors and opencv algorithms
    Downloads: 0 This Week
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  • 6
    "Extreme Graphics Library" egl is a project which aims towards being a serious competitor to MesaGL. The main language will be C++, and it will be ported to all main platform. Developers are needed, please mail me: mail4johnvATyahooDOTcom
    Downloads: 0 This Week
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  • 7
    FDiamondEngine

    FDiamondEngine

    3D game engine for C and C++

    Create C/C++ 3D games easily! Game engine including higher-level functions and highest-level that are little less than working games! Include an audio system, an thread system, events, entities, physics, etc. This engine is written in C and C++. But can be used from both languages. It is powered by glib, Irrlicht engine, OpenAL, ODE, Ogg vorbis, etc
    Downloads: 0 This Week
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  • 8
    Fl_Arc_Canvas is a FLTK Canvas implementing the Arcball rotation control based on quaternions, proposed initially by Ken Shoemake.
    Downloads: 0 This Week
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  • 9
    The aim of this project is to develop a Graphic Processing Unit core targeting FPGA implementation.
    Downloads: 0 This Week
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  • 10
    The fst2v5d package converts data stored in the Canadian RPN Standard File (FST) format into Vis5D format. FST files, commonly used to store meteorological data, are scanned by fst2v5d to generate both 4D fields and independent topography input files.
    Downloads: 0 This Week
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  • 11
    Fandango, formerly and internally know as elcad. It is a python scripted 3d CAD application; the core is programmed on C++, and interface functions are exported to python to be used as building blocks for new commands.
    Downloads: 0 This Week
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  • 12

    FixeEngine

    A 3D rendering / entity engine

    This engine is not an attemp to re-inventing the wheel. It is a more learning-oriented project than something intended to provide a wide set of features. The approach to the OpenGL in this engine is something very experimental born from my own thoughts and can be usefull in future. If you want to help for your portfolio just ask: the TODO list is very long :)
    Downloads: 0 This Week
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  • 13
    libfixgl, is an implementation of the OpenGL standard for realtime 3D graphics, based on fixed point arithmetic. It is mainly targeted towards handheld consoles such as the GP2X, GP32, GBA, or other FPU-less embedded devices.
    Downloads: 0 This Week
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  • 14
    FizGL is a 3D virtual physics laboratory... Written in C and uses OpenGL for rendering. with changeable parameters you can watch your .obj models fall from top of the window to the ground with realtime graphs and you can place your camera anywhere you lik
    Downloads: 0 This Week
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  • 15
    Flying Cow is a three-dimensional user interface for quickly seeking an item. It provides an interface similar to that of iTunes Cover Flow.
    Downloads: 0 This Week
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  • 16
    A Scriptable 3D Graphics modeler and renderer. By defining points and shapes in a 3-dimensional coordinate system, one can create a scene very quickly and easily a simple scripting language. The scene can then be animated and be added special effects.
    Downloads: 0 This Week
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  • 17
    The GEM 3D engine is a portable, free, open source, easy to use, software development kit which allows you to build high performance 3D graphics applications such as games.
    Downloads: 0 This Week
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  • 18
    GEM for Max/MSP is Max(cycling'74) external objects to render OpenGL-based graphics. This project is to port of GEM originally coded for pd (puredata).
    Downloads: 0 This Week
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  • 19
    A library in the tradition of openGL and glut that makes it easy to use 3D skeleton objects (like robots, ships, people etc) in openGL programs. Currently the objects are best created with Glazier (glazier.sourceforge.net)
    Downloads: 0 This Week
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  • 20
    Now,glew1.5.4 Ada binding out! We rewrite the translate-tool and the whole glew . C++ Ref from: https://sourceforge.net/projects/glew/
    Downloads: 0 This Week
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  • 21
    gltt is a library that allows you to read and draw TrueType fonts in any OpenGL application. It supports bitmapped and anti-aliased font drawing as well as vectorized and polygonized drawing.
    Downloads: 0 This Week
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  • 22
    GLplot is a Mathematics function plotting program based on OpenGL. It can be used to plot functions in 3 dimensions. The results are not as good as Mathematica or Matlab but it gives a good example or OpenGL programming.
    Downloads: 0 This Week
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  • 23
    Cross platform raytracer that accepts scene description scripts written in GML. The scripts have the ability to handle functions, recursion and binding.
    Downloads: 0 This Week
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  • 24
    gnf3d is a small 3D engine written in C(gtk+).It has fantastic super 3D effect since it use two graph for different eye.
    Downloads: 0 This Week
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  • 25
    GRender is a GTK+ frontend for the "Alias Maya" and "MentalRay for Maya" render. It handles render job queues without starting the Maya's interface, using all the power of the workstation. It is planned to make it a renderfarm manager for the 2.0.0
    Downloads: 0 This Week
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