Showing 256 open source projects for "linux-debian"

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  • 1
    POV-Ray raytracing in a parallel environment.
    Downloads: 0 This Week
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  • 2
    An Open Source Render compatible with the RenderMan Interface (currently version 3.2) from Pixar and highly expandable, with addition of geometric plug-ins, hidder plug-ins, output device plug-ins, and Shading Language extension plug-ins.
    Downloads: 0 This Week
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  • 3
    A (soon to be) complete wrapper engine for the OpenGL graphics library. It will support all of the most important 3D functions, including camera, lighting, object creation, and more. Also, multimedia and networking support are planned.
    Downloads: 0 This Week
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  • 4
    A 3D viewer for molecular charge distributions. Implemented in OpenGL with GLUT. Includes a small OpenGL windowing library/widget set.
    Downloads: 3 This Week
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  • 5
    Cross platform raytracer that accepts scene description scripts written in GML. The scripts have the ability to handle functions, recursion and binding.
    Downloads: 0 This Week
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  • 6
    This is a viewer for ase (ASCII Scene Export) files. This code should be used to implement object loading in your own software (eg.: games).
    Downloads: 0 This Week
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  • 7
    J3DJoystick is a Joystick driver for Java3D which interfaces with the Linux Joystick drivers.
    Downloads: 0 This Week
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  • 8
    Constructs and renders two and three dimentional Sierpinski fractals (so-called snowflakes). Renderers support antialiasing, output is in PNG files. 3D renderer supports change of colors, point of view, light direction.
    Downloads: 0 This Week
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  • 9
    Over is a space-based comic-like RTS game with some MMO features (persistency, commander profile, etc...) It also features customizable fleets and wings. Over is build on a completely custom engine which currently runs on linux and windows.
    Downloads: 0 This Week
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  • 10
    Evile is a image viewer using evas to render images for it, withing the future you will be able to watch mpeg's and avi's.....
    Downloads: 0 This Week
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  • 11
    glPlayer is a 3D visualization AddOn for mpg123 using OpenGL. It has been developed on SGI IRIX and is now beeing ported to Linux.
    Downloads: 0 This Week
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  • 12
    A Free General 3D Graphics API for use in 3D Game/Visualization Projects. Fully C++ Class based API, support for OpenGL hardware acceleration and other optimization methods like Octrees. Cube Mapping, Multitexturing and more. Direct loading of (View3DS)
    Downloads: 0 This Week
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  • 13
    This will be an RPG engine for single player RPG's, using OpenGL
    Downloads: 0 This Week
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  • 14
    A set of tools to provide a flexible editing system for an arcade-style engine, in developing of hardcore game epics.
    Downloads: 0 This Week
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  • 15
    gltt is a library that allows you to read and draw TrueType fonts in any OpenGL application. It supports bitmapped and anti-aliased font drawing as well as vectorized and polygonized drawing.
    Downloads: 0 This Week
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  • 16
    LxDoom is a version of the classic fps game Doom by id Software. Specifically, it's an engine for playing Doom levels, based on the source code released by id Software. It aims to be free, reliable, portable, and support a wide range of levels.
    Downloads: 1 This Week
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  • 17
    libmaterial is a library for managing textures, etc. and using them easily in OpenGL
    Downloads: 0 This Week
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  • 18
    3D rendering SDK for Linux
    Downloads: 0 This Week
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  • 19
    Hard Coded Pinball started from a VPForum discussion about how to make the best playing video pinball possible.
    Downloads: 0 This Week
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  • 20
    just some computergraphics university foo
    Downloads: 0 This Week
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  • 21
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  • 22
    Project working on a portable implementation of the Khronos OpenGL SC API specification.
    Downloads: 0 This Week
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  • 23
    LibLightning is an approach to reimplement Mark Sibly's Blitz3D SDK as a portable Open Source Library.
    Downloads: 0 This Week
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  • 24
    The Alhacen Ray Tracer is an open source real time ray tracer aimed at achieving competitive 3d graphics performance on everyday computers while allowing for dynamic reflections and global illumination. It is written in the C programming language.
    Downloads: 0 This Week
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  • 25
    Tenebrae is a modification of the quake source that adds stencil shadows and per pixel lights to quake. Stencil shadows allow for realistic shadow effects on every object in the game world. Per pixel lighting allows you to have fine surface details correc
    Downloads: 0 This Week
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