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Helix Toolkit is a collection of 3D components for .NET
...Adds variety of functionalities/models on the top of internal WPF 3D models (Media3D namespace). dds variety of functionalities/models on the top of internal .NET Core WPF 3D models (Media3D namespace). Custom 3D Engine and XAML/MVVM compatible Scene Graphs based on SharpDX(DirectX 11) for Universal Windows App. Custom 3D Engine and Scene Graphs based on SharpDX(DirectX 11) for netstandard and .NET Core. Custom 3D Engine and XAML/MVVM compatible Scene Graphs based on SharpDX(DirectX 11) for WinUI 3 (Project Reunion - experimental).
A 3D engine for virtual globes designed to illustrate engine design and rendering techniques described in our upcoming book. OpenGlobe is written in C# and uses OpenGL 3.3 core profile (via OpenTK).
OpenGlobe is now also on GitHub: https://github.com/virtualglobebook/OpenGlobe
PRIME (Parallel Reduced Interface Multi-threaded Engine) is a 3D engine whose goal is to provide a significantly minimized API while supporting massive multi-threading to exploit multi-core systems.