Showing 9 open source projects for "video processing"

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  • 1
    MeshLab

    MeshLab

    The open source mesh processing system

    MeshLab is an open-source, portable, and extensible system for the processing and editing of unstructured large 3D triangular meshes. It is aimed to help the processing of the typical not-so-small unstructured models arising in 3D scanning, providing a set of tools for editing, cleaning, healing, inspecting, rendering and converting this kind of meshes. MeshLab is mostly based on the open source C++ mesh processing library VCGlib developed at the Visual Computing Lab of ISTI - CNR. VCG can...
    Downloads: 35 This Week
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  • 2
    Vivid 3D

    Vivid 3D

    Vivid is a modern C++ 3D engine using OpenGL4+

    Vivid is a modern C++ 3D engine using OpenGL4+. It is written using Visual C++ 2022, and relies on several open source projects to achieve it's goal of making it easy and run to make modern games with it.
    Downloads: 0 This Week
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  • 3
    PyMesh

    PyMesh

    Geometry processing library for Python

    PyMesh is a codebase developed by Qingnan Zhou for his PhD research at New York University. It is a rapid prototyping platform focused on geometry processing. PyMesh is written with both C++ and Python, where computational intensive functionalities are realized in C++, and Python is used for creating minimalistic and easy-to-use interfaces. PyMesh is a rapid prototyping platform focused on geometry processing. It provides a set of common mesh processing functionalities and interfaces with a...
    Downloads: 1 This Week
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  • 4
    FlowVR
    FlowVR is an open source middleware tailored for high performance in situ data processing and analytics running on large parallel machines
    Downloads: 0 This Week
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  • 5
    Bogart is a high-level library/optimizing compiler for graphics. It aims to provide high-level abstractions/optimizations, with support for graphics hardware (procedural shaders). LLVM/CUDA/OpenGL are on the roadmap.
    Downloads: 0 This Week
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  • 6
    EStereo is a computer vision C++ library for real-time disparity estimation. It computes dense stereo matching from 2 or 3 images as well as 3D scene reconstruction. The library also comes with a GUI-based application (StereoPlus).
    Downloads: 0 This Week
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  • 7
    The goal of this project is to create a fast generator of a volumetric fire animation. The generator uses a short precomputed sequence to produce an endless animation. Packages real-time-fire2.0 and higher contain additionally a heat haze.
    Downloads: 0 This Week
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  • 8
    Virtual Camera is a combination of current technologies to create a virtual representation of a recorded scene aiding in alteration of source, such as automatic rotoscoping, light-balancing, backdrop or prop removal/adding, etc.
    Downloads: 0 This Week
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  • 9
    Basic framework for doing better GL demos
    Downloads: 0 This Week
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