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Contains 1.) A XML-Viewer for displaying 3D scenes with the 3D-plush library. 2.) A material editor which allows interactive manipulating materials of objects in a scene. Developed with DJGPP and Visual C++. Runs in Dosbox and Windows.
Blood Frontier was a single-player and multi-player first-person shooter game, built as a total conversion of Cube Engine 2 (Sauerbraten). The project has been discontinued. Details at http://www.bloodfrontier.com.
IOverflow aims to be a 3D shooter game with a visual style loosely based on the game "Rez". It features a 3D Landscape that responds to the (player selected) music actually playing. (will also work as a fancy 3D screensaver)
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Libsmog is a flexible 3D game engine written in C++. It has been designed from the ground up to provide a dynamic, performance oriented, flexible, multi-player, easy to implement audio and visual experience.
JDR3D is a one player 3D role playing game, for Linux X11 and Windows 9x. The game as no predefined scenario but create it during the game. Project are constitued of two parts : an engine (jdr3d) and an universe. Beginners are welcomed.
Spirits of Runeyard is a new concept of online graphics role playing game.
It's a game placed in a fantasy world between swords and magic, where every player can live a second life or simply enjoy to play a new type of gameplay.