Showing 11 open source projects for "scikit-learn"

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  • 1
    Retribution Engine
    The Retribution Engine is designed for first person shooter games on Windows PCs using OpenGL and OpenAL. It is supplied with a range of games and levels and includes fully featured level and model editors. On Linux the game and tools work fine using wine/bottles and the game can also be imported into Steam client and runs on proton experimental.
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    Downloads: 3 This Week
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  • 2

    brilliant as reality

    A raytracer that tries to combine simplicity with power.

    ...Raytracing itself will be done in a shared library, allowing other software to use BrilliantAsReality's tracing abilities directly. Envisioned features: - scene description language should be: - - easy to learn (KISS) - - easy to use (common things can be described concisely) - - Object oriented - Image in image effects - Quaternion based rotations (simple to use, of course!) - Useable via SDL or shared library
    Downloads: 0 This Week
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  • 3
    Dimension Balls

    Dimension Balls

    A public domain cross platform 3D game

    ...Provided as freeware mostly as a source of inspiration to help others. A little like a 3D version of the Amiga game Pang! The game is mostly intended for someone wanting to learn OpenGL. But since the game only uses OpenGL 1.0 the drawing code is outdated, but still things can be learned from the collision detection and other techniques. Some of the code is left in an unfinished/testing state. This game was a learning experiment for me, and the math used is tested until it works for the game. After using the science math by the book, there were still flaws that could make the player get stuck under certain conditions (since floating point is not exact), and the workarounds for this are just my own ideas. ...
    Downloads: 0 This Week
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  • 4

    ITK-SNAP x64

    ITK-SNAP static builds for Windows 64-bit(only one file)

    ...It is the product of a decade-long collaboration between Paul Yushkevich, Ph.D., of the Penn Image Computing and Science Laboratory (PICSL) at the University of Pennsylvania, and Guido Gerig, Ph.D., of the Scientific Computing and Imaging Institute (SCI) at the University of Utah, whose vision was to create a tool that would be dedicated to a specific function, segmentation, and would be easy to use and learn. ITK-SNAP is free, open-source, and multi-platform.
    Downloads: 8 This Week
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    IMathSoft

    The software for solving special problems of mathematics and physics

    ...The project "Nonlinear Stourm-Liouville Problems with Distribution Potentials" is developed for solving nonlinear Sturm-Liouville problems with integrable potentials including Dirac delta function. The numerical-analytical method used in the project is called the FD-method. It was first proposed by Professor V.L.Makarov in 1991.To learn more about the problems of such type and the FD-method see, for example, http://arxiv.org/abs/1112.2540.
    Downloads: 0 This Week
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  • 6
    GuiObjects

    GuiObjects

    A C++ library to easily create GUI-editable objects

    ... - save/load/undo/etc. will be taken care of automatically. In addition, because this is a project I started to train in C++: - there will be no dynamic casting! (I hate them) - using c++0x (I want to learn - sorry!) I'm still working on implementing a ray tracing program with it, and maybe other tools as well
    Downloads: 0 This Week
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  • 7
    Geometry Solver 3D

    Geometry Solver 3D

    An application for analytic geometry education

    ...We took special care to integrate full support for interactive whiteboards reducing the need for using keyboard to minimum. We used different colors for every object to help users learn the user interface quickly.
    Downloads: 0 This Week
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  • 8
    The SEL project has a high aim to build a 3D game engine which is Simple, Easy to Learn. All SAMPLE text in this area are placeholders for layout reference only.
    Downloads: 0 This Week
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  • 9
    Simple Ray Tracer is a platform independepent 3D rendering engine using a technique known as Ray Tracing. The programming language is c++ and the code is object oriented, very simple, and intuitive. It provides a great foundation to learn ray tracing.
    Downloads: 0 This Week
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  • 10
    AQUYNZA is a set of C++ libraries, sample programs and doc's for the modelling, visualization and persistence of 3D environments. Its modular and highly portable. Its primary objective is helping to learn (and teach) computer graphics. (code in SPANISH)!
    Downloads: 0 This Week
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  • 11
    A simple, yet extensible raytracer. Especially useful to learn different rendering techniques.
    Downloads: 0 This Week
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