Showing 11 open source projects for "media"

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  • 1
    OpenArena is a 3d game creation engine. It is a rendering system that can be used for more than just games but it is targeted at games. The basic use being create some game media textures models maps and config files for physics and rules.
    Downloads: 13 This Week
    Last Update:
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  • 2
    FlowVR
    FlowVR is an open source middleware tailored for high performance in situ data processing and analytics running on large parallel machines
    Downloads: 0 This Week
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  • 3
    TruRay is physically based raytracing engine, that, supports reflective, refractive and absorbant media and, will eventually, support dispersive media.
    Downloads: 0 This Week
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  • 4
    Emma (Extensible Multi Media Architecture) is an open-source, modular, extensible, dynamic framework for declarative authoring and display of 2D and 3D interactive multimedia. It uses Lua for scripting and Ogre3D for rendering. http://www.emma3d.org
    Downloads: 2 This Week
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  • 5
    A DirectShow wrapper supporting concurrent access to framebuffers from multiple threads. Useful for developing applications that require live video input from a variety of capture devices (frame grabbers, IEEE-1394 DV camcorders, USB webcams).
    Downloads: 1 This Week
    Last Update:
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  • 6
    GLStereoPlayer is an OpenGL-based stereoscopic movie and image viewer application which supports various input format and rendering types. Standalone, embeddable ActiveX control and reusable simple glut based application versions are available.
    Downloads: 0 This Week
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  • 7
    Legaya is a MicrosoftŽ DirectXŽ 9 compatible GUI framework for games and/or media applications. It contains a small garbage collector for unused controls and is highly flexible in event management.
    Downloads: 0 This Week
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  • 8
    Fl_Arc_Canvas is a FLTK Canvas implementing the Arcball rotation control based on quaternions, proposed initially by Ken Shoemake.
    Downloads: 0 This Week
    Last Update:
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  • 9
    Modifications to the id Software Quake engines to assist in the capture of the output of those engines in conventional audio/video media formats. The first releases are modified Quake1 and Quake2 engines that support AVI capture on Win32 platforms.
    Downloads: 0 This Week
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  • 10
    Multi-projector immersion software for arbitrary projection surfaces, with automatic camera-estimated image deformation, color balance and edge blending. It handles video, images, 3D models, and immersive sound synchronization.
    Downloads: 0 This Week
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  • 11
    The Anvil is setting out to produce one strong platform for all media. Fluid work with major audio, video, raster/vector images, 3D formats and scripting languages will allow us to start from anywhere and temper out the masterpeice we needed.
    Downloads: 0 This Week
    Last Update:
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