Showing 15 open source projects for "load"

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  • 1
    Filament

    Filament

    Real-time physically based rendering engine for Android, iOS, and more

    Filament is a real-time physically-based renderer written in C++. It is mobile-first, but also multi-platform. We are very conscientious about keeping Filament small, fast to load, and focused on rendering. For example, Filament does not compile materials at run time. Instead, we provide a command line tool (matc) that does this offline. Filament is a physically based rendering (PBR) engine for Android. The goal of Filament is to offer a set of tools and APIs for Android developers that will enable them to create high quality 2D and 3D rendering with ease. ...
    Downloads: 7 This Week
    Last Update:
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  • 2
    Cal3dViewer

    Cal3dViewer

    An open source application to load and visualize Cal3d files

    This project is about an open source application to load and visualize Cal3d files in real time using OpenGL. For more advanced application, please download Vanda Engine: http://sourceforge.net/projects/vandaengine/ Please buy me a coffee: https://vanda3d.org/donate/ Thanks
    Downloads: 11 This Week
    Last Update:
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  • 3
    loadobj3ds_chung
    loadobj3ds chung is a small openGL obj/3ds objects loader using gui_chung window freebasic coding and the dlls loadobj_chung.dll , load3ds_chung.dll (dev c++/codeblocks) . Can handle obj models up to 200k vertices (update 2018) .
    Downloads: 0 This Week
    Last Update:
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  • 4
    Native3DAnimation

    Native3DAnimation

    3D render software animation

    ...Typically, it is rendered by OpenGL or DirectX. But now it will use our software render technique. Project This project made in C++. Classes: CTexture It is used to load images into the engine SoftwareRender Since MDL uses the regular OpenGl functions, this file contains functions that look like openGL ones, but uses our functions to draw the animated object. mainapp It is main from where the project show actual drawing to the use CView It has the functions to calculate each point in a triangle and the coordination of the texture In addition to MDL class to load the 3D animated object and move it.
    Downloads: 0 This Week
    Last Update:
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  • 5

    cm edition for sauerbraten collect

    sauerbraten with LuaJit2 scripting

    ...Included .lua files with examples features lua scripting (LuaJit2.0.0 scripting with ffi library support) build maps with lua, read/export geometry info, send/receive any file, on any server, filter received edits, detect/respond to sauer events like edittoggle, shots, damage, load jpg/png images and build maps with them and much much more ...
    Downloads: 0 This Week
    Last Update:
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  • 6
    Lembraco, 3D midi connector
    Lembraco is a graphical editor that lets you load or create a 3D object and change its properties. Lembraco can load a midi file or listen to an external midi source. The incoming midi values are filtered and passed to the engine for event handling.
    Downloads: 0 This Week
    Last Update:
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  • 7
    osGraphX

    osGraphX

    osGraphX is a 3D file viewer based on openscenegraph.

    osGraphX is a 3D file viewer. Based on openscenegraph, it can load all the OSG supported file formats.
    Downloads: 0 This Week
    Last Update:
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  • 8
    GuiObjects

    GuiObjects

    A C++ library to easily create GUI-editable objects

    ...The basic requirements was: - The "GuiObjects" don't know which graphical toolkit (e.g. gtk) will be used to display them. - The objects can be displayed without knowledge of what exactly they are. - save/load/undo/etc. will be taken care of automatically. In addition, because this is a project I started to train in C++: - there will be no dynamic casting! (I hate them) - using c++0x (I want to learn - sorry!) I'm still working on implementing a ray tracing program with it, and maybe other tools as well
    Downloads: 1 This Week
    Last Update:
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  • 9
    This is a 3D graphics lib providing the tools easily load and draw 3D meshes on the screen. It also provides a SceneGraphManager for culling. The rendering pipeline is completly based on shaders so no fixed functions.
    Downloads: 0 This Week
    Last Update:
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  • 10
    QT 3ds render uses QT and OpenGL to load and render 3ds files, 3 different shaders are included. To compile OpenGL 2.0 or above is required. The Qt Project is inside '/src' and the VS2008 project is in ./
    Downloads: 0 This Week
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  • 11
    This project is about an open source application to load and visualize COLLADA files in real time using OpenGL.
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    Downloads: 54 This Week
    Last Update:
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  • 12
    The X3DToolKit is a developer's API that allows you to load X3D files into a logical graph. That graph can then be traversed and converted into your favorite Graphic Scenegraph or can be rendered using X3DTK's OpenGL scenegraph.
    Downloads: 1 This Week
    Last Update:
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  • 13
    KAGEfx is a framework to load shader programs based on the OpenGL Shading Language contained within an XML file that holds descriptive metadata about the shader and to replace shader modules on the fly with respect to their level-of-detail metadata.
    Downloads: 0 This Week
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  • 14
    Povmosix is a GUI program designed to permit a povray rendering load distribution around the openmosix nodes.
    Downloads: 0 This Week
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  • 15
    Computer Aided Interior Designing. One will be able to load 3d models (household) to Geerkoto and arrange them in custom 'room'.
    Downloads: 0 This Week
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